open_toontown_panda3d/panda/src/glgsg/glTextureContext.I

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// Filename: glTextureContext.I
// Created by: drose (07Oct99)
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: GLTextureContext::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE GLTextureContext::
GLTextureContext(Texture *tex) :
TextureContext(tex)
{
_index = 0;
_priority = 0.5; // For keeping resident in texture memory
}