611 lines
17 KiB
C++
611 lines
17 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file tinyXGraphicsWindow.cxx
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* @author drose
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* @date 2008-05-03
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*/
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#include "pandabase.h"
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#ifdef HAVE_X11
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#include "tinyXGraphicsWindow.h"
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#include "tinyGraphicsStateGuardian.h"
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#include "tinyXGraphicsPipe.h"
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#include "config_tinydisplay.h"
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#include "graphicsPipe.h"
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#include "keyboardButton.h"
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#include "mouseButton.h"
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#include "clockObject.h"
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#include "pStatTimer.h"
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#include "textEncoder.h"
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#include "throw_event.h"
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#include "lightReMutexHolder.h"
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#include "nativeWindowHandle.h"
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TypeHandle TinyXGraphicsWindow::_type_handle;
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/**
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*
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*/
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TinyXGraphicsWindow::
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TinyXGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
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const std::string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host) :
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x11GraphicsWindow(engine, pipe, name, fb_prop, win_prop, flags, gsg, host)
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{
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_gc = (GC)nullptr;
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_reduced_frame_buffer = nullptr;
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_full_frame_buffer = nullptr;
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_ximage = nullptr;
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update_pixel_factor();
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}
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/**
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*
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*/
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TinyXGraphicsWindow::
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~TinyXGraphicsWindow() {
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if (_gc != nullptr && _display != nullptr) {
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XFreeGC(_display, _gc);
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}
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if (_ximage != nullptr) {
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PANDA_FREE_ARRAY(_ximage->data);
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_ximage->data = nullptr;
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XDestroyImage(_ximage);
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}
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}
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/**
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* This function will be called within the draw thread before beginning
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* rendering for a given frame. It should do whatever setup is required, and
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* return true if the frame should be rendered, or false if it should be
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* skipped.
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*/
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bool TinyXGraphicsWindow::
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begin_frame(FrameMode mode, Thread *current_thread) {
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PStatTimer timer(_make_current_pcollector, current_thread);
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if (_xwindow == (X11_Window)nullptr) {
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return false;
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}
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begin_frame_spam(mode);
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if (_gsg == nullptr) {
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return false;
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}
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if (_awaiting_configure) {
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// Don't attempt to draw while we have just reconfigured the window and we
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// haven't got the notification back yet.
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return false;
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}
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TinyGraphicsStateGuardian *tinygsg;
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DCAST_INTO_R(tinygsg, _gsg, false);
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if (_reduced_frame_buffer != nullptr) {
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tinygsg->_current_frame_buffer = _reduced_frame_buffer;
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} else {
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tinygsg->_current_frame_buffer = _full_frame_buffer;
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}
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tinygsg->reset_if_new();
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_gsg->set_current_properties(&get_fb_properties());
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return _gsg->begin_frame(current_thread);
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}
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/**
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* This function will be called within the draw thread after rendering is
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* completed for a given frame. It should do whatever finalization is
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* required.
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*/
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void TinyXGraphicsWindow::
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end_frame(FrameMode mode, Thread *current_thread) {
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end_frame_spam(mode);
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nassertv(_gsg != nullptr);
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if (mode == FM_render) {
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// end_render_texture();
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copy_to_textures();
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}
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_gsg->end_frame(current_thread);
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if (mode == FM_render) {
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trigger_flip();
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clear_cube_map_selection();
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}
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}
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/**
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* This function will be called within the draw thread after begin_flip() has
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* been called on all windows, to finish the exchange of the front and back
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* buffers.
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*
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* This should cause the window to wait for the flip, if necessary.
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*/
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void TinyXGraphicsWindow::
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end_flip() {
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if (_xwindow == (X11_Window)nullptr || !_flip_ready) {
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GraphicsWindow::end_flip();
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return;
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}
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if (_reduced_frame_buffer != nullptr) {
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// Zoom the reduced buffer onto the full buffer.
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ZB_zoomFrameBuffer(_full_frame_buffer, 0, 0,
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_full_frame_buffer->xsize, _full_frame_buffer->ysize,
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_reduced_frame_buffer, 0, 0,
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_reduced_frame_buffer->xsize, _reduced_frame_buffer->ysize);
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}
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// We can't just point the XPutImage directly at our own framebuffer data,
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// even if the bytes_per_pixel matches, because some X displays will respect
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// the alpha channel and make the window transparent there. We don't want
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// transparent windows where the alpha data happens to less than 1.0.
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ZB_copyFrameBufferNoAlpha(_full_frame_buffer, _ximage->data, _pitch);
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XPutImage(_display, _xwindow, _gc, _ximage, 0, 0, 0, 0,
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_full_frame_buffer->xsize, _full_frame_buffer->ysize);
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XFlush(_display);
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GraphicsWindow::end_flip();
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}
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/**
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* Returns true if a call to set_pixel_zoom() will be respected, false if it
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* will be ignored. If this returns false, then get_pixel_factor() will
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* always return 1.0, regardless of what value you specify for
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* set_pixel_zoom().
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*
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* This may return false if the underlying renderer doesn't support pixel
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* zooming, or if you have called this on a DisplayRegion that doesn't have
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* both set_clear_color() and set_clear_depth() enabled.
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*/
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bool TinyXGraphicsWindow::
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supports_pixel_zoom() const {
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return true;
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}
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/**
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* Do whatever processing is necessary to ensure that the window responds to
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* user events. Also, honor any requests recently made via
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* request_properties()
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*
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* This function is called only within the window thread.
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*/
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void TinyXGraphicsWindow::
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process_events() {
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LightReMutexHolder holder(TinyXGraphicsPipe::_x_mutex);
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GraphicsWindow::process_events();
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if (_xwindow == (X11_Window)0) {
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return;
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}
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XEvent event;
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XKeyEvent keyrelease_event;
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bool got_keyrelease_event = false;
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while (XCheckIfEvent(_display, &event, check_event, (char *)this)) {
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if (XFilterEvent(&event, None)) {
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continue;
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}
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if (got_keyrelease_event) {
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// If a keyrelease event is immediately followed by a matching keypress
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// event, that's just key repeat and we should treat the two events
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// accordingly. It would be nice if X provided a way to differentiate
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// between keyrepeat and explicit keypresses more generally.
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got_keyrelease_event = false;
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if (event.type == KeyPress &&
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event.xkey.keycode == keyrelease_event.keycode &&
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(event.xkey.time - keyrelease_event.time <= 1)) {
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// In particular, we only generate down messages for the repeated
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// keys, not down-and-up messages.
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handle_keystroke(event.xkey);
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// We thought about not generating the keypress event, but we need
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// that repeat for backspace. Rethink later.
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handle_keypress(event.xkey);
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continue;
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} else {
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// This keyrelease event is not immediately followed by a matching
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// keypress event, so it's a genuine release.
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handle_keyrelease(keyrelease_event);
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}
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}
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WindowProperties properties;
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ButtonHandle button;
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switch (event.type) {
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case ReparentNotify:
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break;
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case ConfigureNotify:
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_awaiting_configure = false;
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if (_properties.get_fixed_size()) {
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// If the window properties indicate a fixed size only, undo any
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// attempt by the user to change them. In X, there doesn't appear to
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// be a way to universally disallow this directly (although we do set
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// the min_size and max_size to the same value, which seems to work
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// for most window managers.)
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WindowProperties current_props = get_properties();
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if (event.xconfigure.width != current_props.get_x_size() ||
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event.xconfigure.height != current_props.get_y_size()) {
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XWindowChanges changes;
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changes.width = current_props.get_x_size();
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changes.height = current_props.get_y_size();
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int value_mask = (CWWidth | CWHeight);
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XConfigureWindow(_display, _xwindow, value_mask, &changes);
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}
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} else {
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// A normal window may be resized by the user at will.
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properties.set_size(event.xconfigure.width, event.xconfigure.height);
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system_changed_properties(properties);
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ZB_resize(_full_frame_buffer, nullptr, _properties.get_x_size(), _properties.get_y_size());
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_pitch = (_full_frame_buffer->xsize * _bytes_per_pixel + 3) & ~3;
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create_reduced_frame_buffer();
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create_ximage();
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}
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break;
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case ButtonPress:
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// This refers to the mouse buttons.
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button = get_mouse_button(event.xbutton);
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_input->set_pointer_in_window(event.xbutton.x, event.xbutton.y);
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_input->button_down(button);
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break;
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case ButtonRelease:
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button = get_mouse_button(event.xbutton);
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_input->set_pointer_in_window(event.xbutton.x, event.xbutton.y);
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_input->button_up(button);
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break;
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case MotionNotify:
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_input->set_pointer_in_window(event.xmotion.x, event.xmotion.y);
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break;
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case KeyPress:
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handle_keystroke(event.xkey);
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handle_keypress(event.xkey);
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break;
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case KeyRelease:
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// The KeyRelease can't be processed immediately, because we have to
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// check first if it's immediately followed by a matching KeyPress
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// event.
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keyrelease_event = event.xkey;
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got_keyrelease_event = true;
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break;
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case EnterNotify:
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_input->set_pointer_in_window(event.xcrossing.x, event.xcrossing.y);
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break;
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case LeaveNotify:
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_input->set_pointer_out_of_window();
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break;
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case FocusIn:
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properties.set_foreground(true);
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system_changed_properties(properties);
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break;
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case FocusOut:
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_input->focus_lost();
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properties.set_foreground(false);
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system_changed_properties(properties);
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break;
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case UnmapNotify:
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properties.set_minimized(true);
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system_changed_properties(properties);
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break;
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case MapNotify:
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properties.set_minimized(false);
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system_changed_properties(properties);
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// Auto-focus the window when it is mapped.
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XSetInputFocus(_display, _xwindow, RevertToPointerRoot, CurrentTime);
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break;
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case ClientMessage:
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if ((Atom)(event.xclient.data.l[0]) == _wm_delete_window) {
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// This is a message from the window manager indicating that the user
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// has requested to close the window.
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std::string close_request_event = get_close_request_event();
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if (!close_request_event.empty()) {
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// In this case, the app has indicated a desire to intercept the
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// request and process it directly.
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throw_event(close_request_event);
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} else {
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// In this case, the default case, the app does not intend to
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// service the request, so we do by closing the window.
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// TODO: don't release the gsg in the window thread.
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close_window();
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properties.set_open(false);
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system_changed_properties(properties);
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}
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}
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break;
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case DestroyNotify:
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// Apparently, we never get a DestroyNotify on a toplevel window.
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// Instead, we rely on hints from the window manager (see above).
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tinydisplay_cat.info()
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<< "DestroyNotify\n";
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break;
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default:
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tinydisplay_cat.error()
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<< "unhandled X event type " << event.type << "\n";
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}
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}
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if (got_keyrelease_event) {
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// This keyrelease event is not immediately followed by a matching
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// keypress event, so it's a genuine release.
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handle_keyrelease(keyrelease_event);
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}
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}
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/**
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* Closes the window right now. Called from the window thread.
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*/
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void TinyXGraphicsWindow::
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close_window() {
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if (_gsg != nullptr) {
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TinyGraphicsStateGuardian *tinygsg;
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DCAST_INTO_V(tinygsg, _gsg);
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tinygsg->_current_frame_buffer = nullptr;
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_gsg.clear();
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}
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x11GraphicsWindow::close_window();
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}
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/**
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* Opens the window right now. Called from the window thread. Returns true
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* if the window is successfully opened, or false if there was a problem.
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*/
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bool TinyXGraphicsWindow::
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open_window() {
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TinyXGraphicsPipe *tinyx_pipe;
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DCAST_INTO_R(tinyx_pipe, _pipe, false);
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// GSG CreationInitialization
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TinyGraphicsStateGuardian *tinygsg;
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if (_gsg == 0) {
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// There is no old gsg. Create a new one.
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tinygsg = new TinyGraphicsStateGuardian(_engine, _pipe, nullptr);
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_gsg = tinygsg;
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} else {
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DCAST_INTO_R(tinygsg, _gsg, false);
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}
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XVisualInfo vinfo_template;
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vinfo_template.screen = _screen;
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vinfo_template.depth = 32;
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vinfo_template.c_class = TrueColor;
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// Try to get each of these properties in turn.
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int try_masks[] = {
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VisualScreenMask | VisualDepthMask | VisualClassMask,
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VisualScreenMask | VisualClassMask,
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VisualScreenMask | VisualDepthMask,
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VisualScreenMask,
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0,
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};
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int i = 0;
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int num_vinfos = 0;
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XVisualInfo *vinfo_array;
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while (try_masks[i] != 0 && num_vinfos == 0) {
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vinfo_array =
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XGetVisualInfo(_display, try_masks[i], &vinfo_template, &num_vinfos);
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++i;
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}
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if (num_vinfos == 0) {
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// No suitable X visual.
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tinydisplay_cat.error()
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<< "No suitable X Visual available; cannot open window.\n";
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return false;
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}
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_visual_info = &vinfo_array[0];
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_visual = _visual_info->visual;
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_depth = _visual_info->depth;
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_bytes_per_pixel = _depth / 8;
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if (_bytes_per_pixel == 3) {
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// Seems to be a special case.
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_bytes_per_pixel = 4;
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}
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tinydisplay_cat.info()
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<< "Got X Visual with depth " << _depth << " (bpp " << _bytes_per_pixel << ") and class ";
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switch (_visual_info->c_class) {
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case TrueColor:
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tinydisplay_cat.info(false) << "TrueColor\n";
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break;
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case DirectColor:
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tinydisplay_cat.info(false) << "DirectColor\n";
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break;
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case StaticColor:
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tinydisplay_cat.info(false) << "StaticColor\n";
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break;
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case StaticGray:
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tinydisplay_cat.info(false) << "StaticGray\n";
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break;
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case GrayScale:
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tinydisplay_cat.info(false) << "GrayScale\n";
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break;
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case PseudoColor:
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tinydisplay_cat.info(false) << "PseudoColor\n";
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break;
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}
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setup_colormap(_visual_info);
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if (!x11GraphicsWindow::open_window()) {
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return false;
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}
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_gc = XCreateGC(_display, _xwindow, 0, nullptr);
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create_full_frame_buffer();
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if (_full_frame_buffer == nullptr) {
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tinydisplay_cat.error()
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<< "Could not create frame buffer.\n";
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return false;
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}
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create_reduced_frame_buffer();
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create_ximage();
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nassertr(_ximage != nullptr, false);
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tinygsg->_current_frame_buffer = _full_frame_buffer;
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tinygsg->reset_if_new();
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if (!tinygsg->is_valid()) {
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close_window();
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return false;
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}
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XMapWindow(_display, _xwindow);
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if (_properties.get_raw_mice()) {
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open_raw_mice();
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} else {
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if (tinydisplay_cat.is_debug()) {
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tinydisplay_cat.debug()
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<< "Raw mice not requested.\n";
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}
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}
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// Create a WindowHandle for ourselves
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_window_handle = NativeWindowHandle::make_x11(_xwindow);
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// And tell our parent window that we're now its child.
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if (_parent_window_handle != nullptr) {
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_parent_window_handle->attach_child(_window_handle);
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}
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return true;
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}
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/**
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* Called internally when the pixel factor changes.
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*/
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void TinyXGraphicsWindow::
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pixel_factor_changed() {
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x11GraphicsWindow::pixel_factor_changed();
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create_reduced_frame_buffer();
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}
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/**
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* Creates a suitable frame buffer for the current window size.
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*/
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void TinyXGraphicsWindow::
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create_full_frame_buffer() {
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if (_full_frame_buffer != nullptr) {
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ZB_close(_full_frame_buffer);
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_full_frame_buffer = nullptr;
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}
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int mode;
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switch (_bytes_per_pixel) {
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case 1:
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tinydisplay_cat.error()
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<< "Palette images are currently not supported.\n";
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return;
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case 2:
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mode = ZB_MODE_5R6G5B;
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break;
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case 4:
|
|
mode = ZB_MODE_RGBA;
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
_full_frame_buffer = ZB_open(_properties.get_x_size(), _properties.get_y_size(), mode, 0, 0, 0, 0);
|
|
_pitch = (_full_frame_buffer->xsize * _bytes_per_pixel + 3) & ~3;
|
|
}
|
|
|
|
/**
|
|
* Creates a suitable frame buffer for the current window size and pixel zoom.
|
|
*/
|
|
void TinyXGraphicsWindow::
|
|
create_reduced_frame_buffer() {
|
|
if (!_full_frame_buffer) {
|
|
return;
|
|
}
|
|
|
|
if (_reduced_frame_buffer != nullptr) {
|
|
ZB_close(_reduced_frame_buffer);
|
|
_reduced_frame_buffer = nullptr;
|
|
}
|
|
|
|
int x_size = get_fb_x_size();
|
|
int y_size = get_fb_y_size();
|
|
|
|
if (x_size == _full_frame_buffer->xsize) {
|
|
// No zooming is necessary.
|
|
|
|
} else {
|
|
// The reduced size is different, so we need a separate buffer to render
|
|
// into.
|
|
_reduced_frame_buffer = ZB_open(x_size, y_size, _full_frame_buffer->mode, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Creates a suitable XImage for the current window size.
|
|
*/
|
|
void TinyXGraphicsWindow::
|
|
create_ximage() {
|
|
if (_ximage != nullptr) {
|
|
PANDA_FREE_ARRAY(_ximage->data);
|
|
_ximage->data = nullptr;
|
|
XDestroyImage(_ximage);
|
|
_ximage = nullptr;
|
|
}
|
|
|
|
int image_size = _full_frame_buffer->ysize * _pitch;
|
|
char *data = (char *)PANDA_MALLOC_ARRAY(image_size);
|
|
|
|
_ximage = XCreateImage(_display, _visual, _depth, ZPixmap, 0, data,
|
|
_full_frame_buffer->xsize, _full_frame_buffer->ysize,
|
|
32, 0);
|
|
}
|
|
|
|
#endif // HAVE_X11
|