open_toontown_panda3d/panda/src/grutil/ffmpegTexture.h

140 lines
3.4 KiB
C++

// Filename: ffmpegTexture.h
// Created by: zacpavlov (19Aug05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef FFMPEGTEXTURE_H
#define FFMPEGTEXTURE_H
#include "pandabase.h"
#ifdef HAVE_FFMPEG
#include "videoTexture.h"
extern "C" {
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#ifdef HAVE_SWSCALE
#include "libswscale/swscale.h"
#endif
}
////////////////////////////////////////////////////////////////////
// Class : FFMpegTexture
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GRUTIL FFMpegTexture : public VideoTexture {
PUBLISHED:
FFMpegTexture(const string &name = string());
protected:
FFMpegTexture(const FFMpegTexture &copy);
PUBLISHED:
virtual ~FFMpegTexture();
public:
static PT(Texture) make_texture();
protected:
virtual PT(Texture) do_make_copy();
void do_assign(const FFMpegTexture &copy);
virtual void update_frame(int frame);
virtual bool do_read_one(const Filename &fullpath, const Filename &alpha_fullpath,
int z, int n, int primary_file_num_channels, int alpha_file_channel,
const LoaderOptions &options,
bool header_only, BamCacheRecord *record);
virtual bool do_load_one(const PNMImage &pnmimage, const string &name,
int z, int n, const LoaderOptions &options);
private:
class VideoPage;
class VideoStream;
VideoPage &modify_page(int z);
bool do_reconsider_video_properties(const VideoStream &stream,
int num_components, int z,
const LoaderOptions &options);
void do_update();
class VideoStream {
public:
VideoStream();
VideoStream(const VideoStream &copy);
~VideoStream();
bool read(const Filename &filename);
void clear();
INLINE bool is_valid() const;
INLINE bool is_from_file() const;
bool get_frame_data(int frame);
private:
int read_video_frame(AVPacket *packet);
public:
AVCodecContext *_codec_context;
AVFormatContext *_format_context;
int _stream_number;
AVFrame *_frame;
AVFrame *_frame_out;
Filename _filename;
int _next_frame_number;
int _image_size_bytes;
private:
unsigned char * _raw_data;
AVCodec *_codec;
};
class VideoPage {
public:
INLINE VideoPage();
INLINE VideoPage(const VideoPage &copy);
INLINE ~VideoPage();
VideoStream _color, _alpha;
};
typedef pvector<VideoPage> Pages;
Pages _pages;
public:
static void register_with_read_factory();
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
VideoTexture::init_type();
register_type(_type_handle, "FFMpegTexture",
VideoTexture::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "ffmpegTexture.I"
#endif // HAVE_OPENCV
#endif