432 lines
13 KiB
C++
432 lines
13 KiB
C++
// Filename: textProperties.cxx
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// Created by: drose (06Apr04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "textProperties.h"
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#include "config_text.h"
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#include "default_font.h"
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#include "dynamicTextFont.h"
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#include "staticTextFont.h"
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#include "bamFile.h"
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#include "fontPool.h"
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PT(TextFont) TextProperties::_default_font;
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bool TextProperties::_loaded_default_font = false;
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TypeHandle TextProperties::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextProperties::
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TextProperties() {
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_specified = 0;
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_small_caps = text_small_caps;
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_small_caps_scale = text_small_caps_scale;
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_slant = 0.0f;
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_underscore = false;
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_underscore_height = 0.0f;
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_align = A_left;
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_indent_width = 0.0f;
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_wordwrap_width = 0.0f;
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_preserve_trailing_whitespace = false;
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_text_color.set(1.0f, 1.0f, 1.0f, 1.0f);
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_shadow_color.set(0.0f, 0.0f, 0.0f, 1.0f);
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_shadow_offset.set(0.0f, 0.0f);
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_draw_order = 1;
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_tab_width = text_tab_width;
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_glyph_scale = 1.0f;
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_glyph_shift = 0.0f;
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_text_scale = 1.0f;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::Copy Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextProperties::
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TextProperties(const TextProperties ©) {
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(*this) = copy;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::Copy Assignment Operator
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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void TextProperties::
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operator = (const TextProperties ©) {
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_specified = copy._specified;
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_font = copy._font;
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_small_caps = copy._small_caps;
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_small_caps_scale = copy._small_caps_scale;
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_slant = copy._slant;
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_underscore = copy._underscore;
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_underscore_height = copy._underscore_height;
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_align = copy._align;
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_indent_width = copy._indent_width;
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_wordwrap_width = copy._wordwrap_width;
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_preserve_trailing_whitespace = copy._preserve_trailing_whitespace;
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_text_color = copy._text_color;
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_shadow_color = copy._shadow_color;
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_shadow_offset = copy._shadow_offset;
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_bin = copy._bin;
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_draw_order = copy._draw_order;
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_tab_width = copy._tab_width;
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_glyph_scale = copy._glyph_scale;
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_glyph_shift = copy._glyph_shift;
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_text_scale = copy._text_scale;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::operator ==
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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bool TextProperties::
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operator == (const TextProperties &other) const {
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if (_specified != other._specified) {
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return false;
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}
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if ((_specified & F_has_font) && _font != other._font) {
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return false;
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}
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if ((_specified & F_has_small_caps) && _small_caps != other._small_caps) {
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return false;
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}
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if ((_specified & F_has_small_caps_scale) && _small_caps_scale != other._small_caps_scale) {
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return false;
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}
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if ((_specified & F_has_slant) && _slant != other._slant) {
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return false;
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}
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if ((_specified & F_has_underscore) && _underscore != other._underscore) {
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return false;
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}
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if ((_specified & F_has_underscore_height) && _underscore_height != other._underscore_height) {
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return false;
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}
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if ((_specified & F_has_align) && _align != other._align) {
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return false;
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}
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if ((_specified & F_has_indent) && _indent_width != other._indent_width) {
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return false;
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}
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if ((_specified & F_has_wordwrap) && _wordwrap_width != other._wordwrap_width) {
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return false;
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}
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if ((_specified & F_has_preserve_trailing_whitespace) && _preserve_trailing_whitespace != other._preserve_trailing_whitespace) {
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return false;
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}
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if ((_specified & F_has_text_color) && _text_color != other._text_color) {
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return false;
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}
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if ((_specified & F_has_text_color) && _text_color != other._text_color) {
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return false;
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}
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if ((_specified & F_has_shadow_color) && _shadow_color != other._shadow_color) {
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return false;
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}
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if ((_specified & F_has_shadow) && _shadow_offset != other._shadow_offset) {
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return false;
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}
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if ((_specified & F_has_bin) && _bin != other._bin) {
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return false;
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}
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if ((_specified & F_has_draw_order) && _draw_order != other._draw_order) {
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return false;
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}
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if ((_specified & F_has_tab_width) && _tab_width != other._tab_width) {
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return false;
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}
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if ((_specified & F_has_glyph_scale) && _glyph_scale != other._glyph_scale) {
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return false;
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}
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if ((_specified & F_has_glyph_shift) && _glyph_shift != other._glyph_shift) {
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return false;
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}
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if ((_specified & F_has_text_scale) && _text_scale != other._text_scale) {
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::clear
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// Access: Published
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// Description: Unsets all properties that have been specified so
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// far, and resets the TextProperties structure to its
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// initial empty state.
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////////////////////////////////////////////////////////////////////
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void TextProperties::
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clear() {
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(*this) = TextProperties();
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::add_properties
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// Access: Published
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// Description: Sets any properties that are explicitly specified in
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// other on this object. Leaves other properties
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// unchanged.
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////////////////////////////////////////////////////////////////////
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void TextProperties::
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add_properties(const TextProperties &other) {
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if (other.has_font()) {
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set_font(other.get_font());
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}
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if (other.has_small_caps()) {
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set_small_caps(other.get_small_caps());
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set_small_caps_scale(other.get_small_caps_scale());
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}
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if (other.has_slant()) {
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set_slant(other.get_slant());
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}
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if (other.has_underscore()) {
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set_underscore(other.get_underscore());
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}
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if (other.has_underscore_height()) {
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set_underscore_height(other.get_underscore_height());
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}
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if (other.has_align()) {
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set_align(other.get_align());
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}
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if (other.has_indent()) {
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set_indent(other.get_indent());
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}
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if (other.has_wordwrap()) {
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set_wordwrap(other.get_wordwrap());
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}
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if (other.has_text_color()) {
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set_text_color(other.get_text_color());
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}
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if (other.has_shadow_color()) {
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set_shadow_color(other.get_shadow_color());
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}
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if (other.has_shadow()) {
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set_shadow(other.get_shadow());
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}
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if (other.has_bin()) {
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set_bin(other.get_bin());
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}
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if (other.has_draw_order()) {
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set_draw_order(other.get_draw_order());
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}
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if (other.has_tab_width()) {
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set_tab_width(other.get_tab_width());
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}
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// The glyph scale and shift are a special case: rather than
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// replacing the previous value, they modify it, so that they apply
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// cumulatively to nested TextProperties.
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if (other.has_glyph_shift()) {
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set_glyph_shift(other.get_glyph_shift() * get_glyph_scale() + get_glyph_shift());
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}
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if (other.has_glyph_scale()) {
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set_glyph_scale(other.get_glyph_scale() * get_glyph_scale());
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}
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if (other.has_text_scale()) {
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set_text_scale(other.get_text_scale());
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::write
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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void TextProperties::
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write(ostream &out, int indent_level) const {
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if (!is_any_specified()) {
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indent(out, indent_level)
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<< "default properties\n";
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}
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if (has_font()) {
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if (get_font() != (TextFont *)NULL) {
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indent(out, indent_level)
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<< "with font " << _font->get_name() << "\n";
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} else {
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indent(out, indent_level)
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<< "with NULL font\n";
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}
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}
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if (has_small_caps()) {
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indent(out, indent_level)
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<< "small caps = " << get_small_caps() << "\n";
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}
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if (has_small_caps_scale()) {
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indent(out, indent_level)
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<< "small caps scale = " << get_small_caps_scale() << "\n";
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}
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if (has_slant()) {
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indent(out, indent_level)
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<< "slant = " << get_slant() << "\n";
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}
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if (has_underscore()) {
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indent(out, indent_level)
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<< "underscore = " << get_underscore() << "\n";
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}
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if (has_underscore_height()) {
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indent(out, indent_level)
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<< "underscore_height = " << get_underscore_height() << "\n";
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}
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if (has_align()) {
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indent(out, indent_level)
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<< "alignment is ";
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switch (get_align()) {
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case A_left:
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out << "A_left\n";
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break;
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case A_right:
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out << "A_right\n";
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break;
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case A_center:
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out << "A_center\n";
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break;
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case A_boxed_left:
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out << "A_boxed_left\n";
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break;
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case A_boxed_right:
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out << "A_boxed_right\n";
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break;
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case A_boxed_center:
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out << "A_boxed_center\n";
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break;
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}
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}
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if (has_indent()) {
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indent(out, indent_level)
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<< "indent at " << get_indent() << " units.\n";
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}
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if (has_wordwrap()) {
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indent(out, indent_level)
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<< "word-wrapping at " << get_wordwrap() << " units.\n";
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}
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if (has_text_color()) {
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indent(out, indent_level)
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<< "text color is " << get_text_color() << "\n";
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}
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if (has_shadow()) {
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indent(out, indent_level)
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<< "shadow at " << get_shadow() << "\n";
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}
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if (has_shadow_color()) {
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indent(out, indent_level)
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<< "shadow color is " << get_shadow_color() << "\n";
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}
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if (has_bin()) {
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indent(out, indent_level)
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<< "bin is " << get_bin() << "\n";
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}
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if (has_draw_order()) {
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indent(out, indent_level)
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<< "draw order is " << get_draw_order() << "\n";
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}
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if (has_tab_width()) {
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indent(out, indent_level)
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<< "tab width is " << get_tab_width() << "\n";
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}
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if (has_glyph_scale()) {
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indent(out, indent_level)
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<< "glyph scale is " << get_glyph_scale() << "\n";
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}
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if (has_glyph_shift()) {
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indent(out, indent_level)
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<< "glyph shift is " << get_glyph_shift() << "\n";
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}
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if (has_text_scale()) {
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indent(out, indent_level)
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<< "text scale is " << get_text_scale() << "\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextProperties::load_default_font
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// Access: Private, Static
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// Description: This function is called once (or never), the first
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// time someone attempts to render a TextNode using the
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// default font. It should attempt to load the default
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// font, using the compiled-in version if it is
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// available, or whatever system file may be named in
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// Configrc.
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////////////////////////////////////////////////////////////////////
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void TextProperties::
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load_default_font() {
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_loaded_default_font = true;
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if (!text_default_font.empty()) {
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// First, attempt to load the user-specified filename.
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_default_font = FontPool::load_font(text_default_font.get_value());
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if (_default_font != (TextFont *)NULL && _default_font->is_valid()) {
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return;
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}
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}
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// Then, attempt to load the compiled-in font, if we have one.
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#ifdef COMPILE_IN_DEFAULT_FONT
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#ifdef HAVE_FREETYPE
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// Loading the compiled-in FreeType font is relatively easy.
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_default_font = new DynamicTextFont((const char *)default_font_data,
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default_font_size, 0);
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// The compiled-in font seems to confuse FreeType about its winding order.
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((DynamicTextFont *)_default_font.p())->set_winding_order(DynamicTextFont::WO_left);
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#else
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// The compiled-in Bam font requires creating a BamFile object to
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// decode it.
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string data((const char *)default_font_data, default_font_size);
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#ifdef HAVE_ZLIB
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// The font data is stored compressed; decompress it on-the-fly.
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istringstream inz(data);
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IDecompressStream in(&inz, false);
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#else
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// The font data is stored uncompressed, so just load it.
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istringstream in(data);
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#endif // HAVE_ZLIB
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BamFile bam_file;
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if (bam_file.open_read(in, "default font stream")) {
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PT(PandaNode) node = bam_file.read_node();
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if (node != (PandaNode *)NULL) {
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_default_font = new StaticTextFont(node);
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}
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}
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#endif // HAVE_FREETYPE
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#endif // COMPILE_IN_DEFAULT_FONT
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}
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