84 lines
2.6 KiB
ObjectPascal
84 lines
2.6 KiB
ObjectPascal
#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
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dtoolutil:c dtoolbase:c dtool:m
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#begin lib_target
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#define TARGET display
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#define LOCAL_LIBS \
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pgraph putil gsgbase gobj linmath mathutil \
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pstatclient
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#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
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#define SOURCES \
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config_display.h \
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clearableRegion.I clearableRegion.h \
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displayRegion.I displayRegion.h \
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displayRegionStack.I \
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displayRegionStack.h \
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frameBufferStack.I frameBufferStack.h \
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geomContext.I geomContext.h geomNodeContext.I geomNodeContext.h \
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graphicsChannel.I graphicsChannel.h \
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graphicsEngine.I graphicsEngine.h \
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graphicsLayer.I \
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graphicsLayer.h graphicsPipe.I graphicsPipe.h \
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graphicsPipeSelection.I graphicsPipeSelection.h \
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graphicsStateGuardian.I \
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graphicsStateGuardian.h graphicsWindow.I \
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graphicsWindow.h graphicsWindowInputDevice.I \
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graphicsWindowInputDevice.h \
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windowProperties.I windowProperties.h \
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hardwareChannel.I \
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hardwareChannel.h \
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lensStack.I lensStack.h \
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savedFrameBuffer.I savedFrameBuffer.h
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#define INCLUDED_SOURCES \
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config_display.cxx \
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clearableRegion.cxx \
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displayRegion.cxx \
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geomContext.cxx geomNodeContext.cxx graphicsChannel.cxx \
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graphicsEngine.cxx \
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graphicsLayer.cxx graphicsPipe.cxx \
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graphicsPipeSelection.cxx \
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graphicsStateGuardian.cxx \
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graphicsWindow.cxx graphicsWindowInputDevice.cxx \
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windowProperties.cxx \
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hardwareChannel.cxx \
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savedFrameBuffer.cxx
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#define INSTALL_HEADERS \
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config_display.h \
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clearableRegion.I clearableRegion.h \
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displayRegion.I displayRegion.h displayRegionStack.I \
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displayRegionStack.h \
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frameBufferStack.I frameBufferStack.h \
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geomContext.I geomContext.h geomNodeContext.I geomNodeContext.h \
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graphicsChannel.I graphicsChannel.h \
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graphicsEngine.I graphicsEngine.h \
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graphicsLayer.I graphicsLayer.h \
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graphicsPipe.I graphicsPipe.h \
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graphicsPipeSelection.I graphicsPipeSelection.h \
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graphicsStateGuardian.I \
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graphicsStateGuardian.h graphicsWindow.I graphicsWindow.h \
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graphicsWindowInputDevice.I graphicsWindowInputDevice.h \
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windowProperties.I windowProperties.h \
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hardwareChannel.I hardwareChannel.h \
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lensStack.I lensStack.h \
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renderBuffer.h \
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savedFrameBuffer.I savedFrameBuffer.h
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#define IGATESCAN all
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#end lib_target
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#begin test_bin_target
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#define TARGET test_display
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#define LOCAL_LIBS \
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display putil
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#define SOURCES \
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test_display.cxx
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#end test_bin_target
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