open_toontown_panda3d/dtool/src/dtoolutil/pandaFileStream.h

132 lines
4.1 KiB
C++

// Filename: pandaFileStream.h
// Created by: drose (08Sep08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PANDAFILESTREAM_H
#define PANDAFILESTREAM_H
#include "dtoolbase.h"
#ifdef USE_PANDAFILESTREAM
#include "pandaFileStreamBuf.h"
////////////////////////////////////////////////////////////////////
// Class : IFileStream
// Description : Implements a C++ stream object suitable for reading
// from files on disk. This is similar to ifstream, but
// it provides low-level support for Panda's
// simple-threading implementation (using this interface
// will block only the current thread, rather than the
// entire process, on I/O waits).
////////////////////////////////////////////////////////////////////
class EXPCL_DTOOL IFileStream : public istream {
PUBLISHED:
INLINE IFileStream();
INLINE IFileStream(const char *filename, ios::openmode mode = ios::in);
INLINE ~IFileStream();
INLINE void open(const char *filename, ios::openmode mode = ios::in);
public:
#ifdef _WIN32
INLINE void attach(const char *filename, HANDLE handle, ios::openmode mode = ios::in);
#else
INLINE void attach(const char *filename, int fd, ios::openmode mode = ios::in);
#endif
PUBLISHED:
INLINE void close();
private:
PandaFileStreamBuf _buf;
};
////////////////////////////////////////////////////////////////////
// Class : OFileStream
// Description : Implements a C++ stream object suitable for writing
// to files on disk. This is similar to ofstream, but
// it provides low-level support for Panda's
// simple-threading implementation (using this interface
// will block only the current thread, rather than the
// entire process, on I/O waits).
////////////////////////////////////////////////////////////////////
class EXPCL_DTOOL OFileStream : public ostream {
PUBLISHED:
INLINE OFileStream();
INLINE OFileStream(const char *filename, ios::openmode mode = ios::out);
INLINE ~OFileStream();
INLINE void open(const char *filename, ios::openmode mode = ios::out);
public:
#ifdef _WIN32
INLINE void attach(const char *filename, HANDLE handle, ios::openmode mode = ios::out);
#else
INLINE void attach(const char *filename, int fd, ios::openmode mode = ios::out);
#endif
PUBLISHED:
INLINE void close();
private:
PandaFileStreamBuf _buf;
};
////////////////////////////////////////////////////////////////////
// Class : FileStream
// Description : Implements a C++ stream object suitable for reading
// from and/or writing to files on disk. This is
// similar to fstream, but it provides low-level support
// for Panda's simple-threading implementation (using
// this interface will block only the current thread,
// rather than the entire process, on I/O waits).
////////////////////////////////////////////////////////////////////
class EXPCL_DTOOL FileStream : public iostream {
PUBLISHED:
INLINE FileStream();
INLINE FileStream(const char *filename, ios::openmode mode = ios::in);
INLINE ~FileStream();
INLINE void open(const char *filename, ios::openmode mode = ios::in);
public:
#ifdef _WIN32
INLINE void attach(const char *filename, HANDLE handle, ios::openmode mode);
#else
INLINE void attach(const char *filename, int fd, ios::openmode mode);
#endif
PUBLISHED:
INLINE void close();
private:
PandaFileStreamBuf _buf;
};
#include "pandaFileStream.I"
typedef IFileStream pifstream;
typedef OFileStream pofstream;
typedef FileStream pfstream;
#else // USE_PANDAFILESTREAM
typedef ifstream pifstream;
typedef ofstream pofstream;
typedef fstream pfstream;
#endif // USE_PANDAFILESTREAM
#endif