151 lines
4.7 KiB
C++
151 lines
4.7 KiB
C++
// Filename: glxGraphicsStateGuardian.h
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// Created by: drose (27Jan03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef GLXGRAPHICSSTATEGUARDIAN_H
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#define GLXGRAPHICSSTATEGUARDIAN_H
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#include "pandabase.h"
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#include "glgsg.h"
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#include "glxGraphicsPipe.h"
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#include <GL/glx.h>
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#if defined(GLX_VERSION_1_4)
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// If the system header files give us version 1.4, we can assume it's
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// safe to compile in a reference to glxGetProcAddress().
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#define HAVE_GLXGETPROCADDRESS 1
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#elif defined(GLX_ARB_get_proc_address)
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// Maybe the system header files give us the corresponding ARB call.
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#define HAVE_GLXGETPROCADDRESSARB 1
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// Sometimes the system header files don't define this prototype for
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// some reason.
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extern "C" void (*glXGetProcAddressARB(const GLubyte *procName))( void );
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#endif
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// This must be included after we have included glgsg.h (which
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// includes gl.h).
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#include "glxext.h"
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// drose: the version of GL/glx.h that ships with Fedora Core 2 seems
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// to define GLX_VERSION_1_4, but for some reason does not define
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// GLX_SAMPLE_BUFFERS or GLX_SAMPLES. We work around that here.
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#ifndef GLX_SAMPLE_BUFFERS
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#define GLX_SAMPLE_BUFFERS 100000
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#endif
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#ifndef GLX_SAMPLES
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#define GLX_SAMPLES 100001
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#endif
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// These typedefs are declared in glxext.h, but we must repeat them
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// here, mainly because they will not be included from glxext.h if the
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// system GLX version matches or exceeds the GLX version in which
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// these functions are defined, and the system glx.h sometimes doesn't
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// declare these typedefs.
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#ifndef __EDG__ // Protect the following from the Tau instrumentor.
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typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
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typedef int (* PFNGLXSWAPINTERVALSGIPROC) (int interval);
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#endif // __EDG__
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////////////////////////////////////////////////////////////////////
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// Class : glxGraphicsStateGuardian
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// Description : A tiny specialization on GLGraphicsStateGuardian to
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// add some glx-specific information.
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////////////////////////////////////////////////////////////////////
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class glxGraphicsStateGuardian : public GLGraphicsStateGuardian {
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public:
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#ifdef HAVE_GLXFBCONFIG
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typedef GLXFBConfig fbconfig;
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#else
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typedef int fbconfig;
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#endif
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INLINE const FrameBufferProperties &get_fb_properties() const;
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void get_properties(FrameBufferProperties &properties, XVisualInfo *visual);
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void get_properties_advanced(FrameBufferProperties &properties,
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bool &pbuffer_supported, bool &pixmap_supported,
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bool &slow, fbconfig config);
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void choose_pixel_format(const FrameBufferProperties &properties,
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Display *_display,
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int _screen,
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bool need_pbuffer, bool need_pixmap);
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glxGraphicsStateGuardian(GraphicsEngine *engine, GraphicsPipe *pipe,
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glxGraphicsStateGuardian *share_with);
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virtual ~glxGraphicsStateGuardian();
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virtual void reset();
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bool glx_is_at_least_version(int major_version, int minor_version) const;
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GLXContext _share_context;
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GLXContext _context;
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Display *_display;
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int _screen;
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XVisualInfo *_visual;
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XVisualInfo *_visuals;
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fbconfig _fbconfig;
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FrameBufferProperties _fbprops;
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public:
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bool _supports_swap_control;
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PFNGLXSWAPINTERVALSGIPROC _glXSwapIntervalSGI;
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protected:
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virtual void gl_flush() const;
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virtual GLenum gl_get_error() const;
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virtual void query_gl_version();
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virtual void get_extra_extensions();
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virtual void *do_get_extension_func(const char *prefix, const char *name);
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private:
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void *get_system_func(const char *name);
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void show_glx_client_string(const string &name, int id);
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void show_glx_server_string(const string &name, int id);
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int _glx_version_major, _glx_version_minor;
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void *_libgl_handle;
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bool _checked_get_proc_address;
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PFNGLXGETPROCADDRESSPROC _glXGetProcAddress;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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GLGraphicsStateGuardian::init_type();
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register_type(_type_handle, "glxGraphicsStateGuardian",
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GLGraphicsStateGuardian::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "glxGraphicsStateGuardian.I"
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#endif
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