54 lines
1.4 KiB
Plaintext
54 lines
1.4 KiB
Plaintext
// Filename: physxClothNode.I
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// Created by: enn0x (05Apr10)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothNode::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE PhysxClothNode::
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PhysxClothNode(const char *name) : GeomNode(name) {
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_numVertices = 0;
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_vdata = new GeomVertexData("", GeomVertexFormat::get_v3n3t2(), Geom::UH_stream);
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_prim = new GeomTriangles(Geom::UH_stream);
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_prim->set_shade_model(Geom::SM_uniform);
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_geom = new Geom(_vdata);
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_geom->add_primitive(_prim);
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this->add_geom(_geom);
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_numTexcoords = 0;
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_texcoords = NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothNode::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE PhysxClothNode::
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~PhysxClothNode() {
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if (_texcoords) {
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delete [] _texcoords;
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}
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}
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