open_toontown_panda3d/panda/src/physx/physxTriangleMeshDesc.I

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// Filename: physxTriangleMeshDesc.I
// Created by: enn0x (11Oct09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshDesc::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PhysxTriangleMeshDesc::
PhysxTriangleMeshDesc() {
_desc.flags = 0;
_desc.pointStrideBytes = sizeof(NxVec3);
_desc.triangleStrideBytes = 3*sizeof(NxU32);
_desc.materialIndexStride = sizeof(NxMaterialIndex);
_desc.points = NULL;
_desc.triangles = NULL;
_desc.materialIndices = NULL;
_vertices = NULL;
_triangles = NULL;
_materials = NULL;
}
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshDesc::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PhysxTriangleMeshDesc::
~PhysxTriangleMeshDesc() {
if (_vertices) {
delete [] _vertices;
}
if (_triangles) {
delete [] _triangles;
}
if (_materials) {
delete [] _materials;
}
}
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshDesc::is_valid
// Access: Published
// Description: Returns true if the descriptor is valid.
////////////////////////////////////////////////////////////////////
INLINE bool PhysxTriangleMeshDesc::
is_valid() const {
return _desc.isValid();
}