168 lines
3.9 KiB
Plaintext
168 lines
3.9 KiB
Plaintext
// Filename: cmath.I
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// Created by: drose (19May00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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//Windows has isnan in a different place and with a different name
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//than everyone else. Sheesh
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#ifdef _WIN32
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#include <float.h>
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#endif
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INLINE_LINMATH float csqrt(float v) {
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return sqrtf(v);
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}
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INLINE_LINMATH float csin(float v) {
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return sinf(v);
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}
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INLINE_LINMATH float ccos(float v) {
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return cosf(v);
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}
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INLINE_LINMATH float ctan(float v) {
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return tanf(v);
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}
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INLINE_LINMATH void
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sincosf(float v, float *pSinResult, float *pCosResult) {
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// MS VC defines _M_IX86 for x86. gcc should define _X86_
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#if defined(_M_IX86) || defined(_X86_)
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//#define fsincos_opcode __asm _emit 0xd9 __asm _emit 0xfb
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__asm {
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mov eax, pSinResult
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mov edx, pCosResult
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fld v
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fsincos
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fstp DWORD ptr [edx]
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fstp DWORD ptr [eax]
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}
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#else //!_X86_
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*pSinResult = sinf(v);
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*pCosResult = cosf(v);
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#endif //!_X86_
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}
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INLINE_LINMATH void
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sincosd(double v, double *pSinResult, double *pCosResult) {
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#if defined(_M_IX86) || defined(_X86_)
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//#define fsincos_opcode __asm _emit 0xd9 __asm _emit 0xfb
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__asm {
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mov eax, pSinResult
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mov edx, pCosResult
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fld v
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fsincos
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fstp QWORD ptr [edx]
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fstp QWORD ptr [eax]
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}
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#else //!_X86_
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*pSinResult = sin(v);
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*pCosResult = cos(v);
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#endif //!_X86_
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}
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INLINE_LINMATH void csincos(float v,float *pSinResult, float *pCosResult) {
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sincosf(v,pSinResult,pCosResult);
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}
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INLINE_LINMATH void csincos(double v,double *pSinResult, double *pCosResult) {
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sincosd(v,pSinResult,pCosResult);
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}
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INLINE_LINMATH float cabs(float v) {
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return fabs(v);
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}
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INLINE_LINMATH float catan(float v) {
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return atanf(v);
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}
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INLINE_LINMATH float catan2(float y, float x) {
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return atan2f(y, x);
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}
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#ifdef __INTEL_COMPILER
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// see float.h
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#define FPU_CONTROLWORD_WRITEMASK 0xFFFFF // if you look at defn of _CW_DEFAULT, all settings fall within 0xFFFFF
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#define FPU_CONTROLWORD_NEW_SETTING _CW_DEFAULT
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#endif
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INLINE_LINMATH double cfloor(double f) {
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#ifdef __INTEL_COMPILER
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// intel floor doesnt work right if fpu mode is not double, so make double-prec mode is on
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unsigned int saved_fpu_control_word=_controlfp(0x0,0x0);
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_controlfp(FPU_CONTROLWORD_NEW_SETTING,FPU_CONTROLWORD_WRITEMASK);
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double retval=floor(f);
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_controlfp(saved_fpu_control_word,FPU_CONTROLWORD_WRITEMASK);
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return retval;
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#else
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return floor(f);
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#endif
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}
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INLINE_LINMATH double cceil(double f) {
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#ifdef __INTEL_COMPILER
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// intel ceil doesnt work right if fpu mode is not double, so make double-prec mode is on
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unsigned int saved_fpu_control_word=_controlfp(0x0,0x0);
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_controlfp(FPU_CONTROLWORD_NEW_SETTING,FPU_CONTROLWORD_WRITEMASK);
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double retval=ceil(f);
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_controlfp(saved_fpu_control_word,FPU_CONTROLWORD_WRITEMASK);
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return retval;
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#else
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return ceil(f);
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#endif
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}
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INLINE_LINMATH double csqrt(double v) {
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return sqrt(v);
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}
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INLINE_LINMATH double csin(double v) {
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return sin(v);
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}
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INLINE_LINMATH double ccos(double v) {
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return cos(v);
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}
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INLINE_LINMATH double ctan(double v) {
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return tan(v);
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}
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INLINE_LINMATH double cabs(double v) {
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return fabs(v);
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}
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INLINE_LINMATH double catan(double v) {
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return atan(v);
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}
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INLINE_LINMATH double catan2(double y, double x) {
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return atan2(y, x);
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}
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INLINE_LINMATH bool cnan(double v) {
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#ifndef _WIN32
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return (isnan(v) != 0);
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#else
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return (_isnan(v) != 0);
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#endif
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}
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