48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Filename: p3dTemporaryFile.h
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// Created by: drose (19Aug09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef P3DTEMPORARYFILE_H
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#define P3DTEMPORARYFILE_H
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#include "p3d_plugin_common.h"
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////////////////////////////////////////////////////////////////////
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// Class : P3DTemporaryFile
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// Description : This represents a temporary filename for some
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// transitory purpose. This returns a filename which is
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// guaranteed to be unique at the time the constructor
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// was called.
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//
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// The file on disk, if it exists, will automatically be
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// deleted when the destructor is called.
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////////////////////////////////////////////////////////////////////
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class P3DTemporaryFile {
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public:
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P3DTemporaryFile(const string &extension);
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~P3DTemporaryFile();
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inline const string &get_filename() const;
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private:
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string _filename;
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};
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inline ostream &operator << (ostream &out, P3DTemporaryFile &tfile) {
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return out << tfile.get_filename();
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}
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#include "p3dTemporaryFile.I"
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#endif
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