open_toontown_panda3d/direct/src/plugin/p3dTemporaryFile.h

48 lines
1.4 KiB
C++

// Filename: p3dTemporaryFile.h
// Created by: drose (19Aug09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef P3DTEMPORARYFILE_H
#define P3DTEMPORARYFILE_H
#include "p3d_plugin_common.h"
////////////////////////////////////////////////////////////////////
// Class : P3DTemporaryFile
// Description : This represents a temporary filename for some
// transitory purpose. This returns a filename which is
// guaranteed to be unique at the time the constructor
// was called.
//
// The file on disk, if it exists, will automatically be
// deleted when the destructor is called.
////////////////////////////////////////////////////////////////////
class P3DTemporaryFile {
public:
P3DTemporaryFile(const string &extension);
~P3DTemporaryFile();
inline const string &get_filename() const;
private:
string _filename;
};
inline ostream &operator << (ostream &out, P3DTemporaryFile &tfile) {
return out << tfile.get_filename();
}
#include "p3dTemporaryFile.I"
#endif