36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
// Filename: actorNode.I
|
|
// Created by: charles (07Aug00)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
|
|
//
|
|
// All use of this software is subject to the terms of the Panda 3d
|
|
// Software license. You should have received a copy of this license
|
|
// along with this source code; you will also find a current copy of
|
|
// the license at http://www.panda3d.org/license.txt .
|
|
//
|
|
// To contact the maintainers of this program write to
|
|
// panda3d@yahoogroups.com .
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function : set_parent_arc
|
|
// Access : public
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void ActorNode::
|
|
set_parent_arc(RenderRelation *arc) {
|
|
_parent_arc = arc;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function : get_parent_arc
|
|
// Access : public
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE RenderRelation *ActorNode::
|
|
get_parent_arc(void) const {
|
|
return _parent_arc;
|
|
}
|