open_toontown_panda3d/panda/src/physx/physxCcdSkeleton.h

73 lines
1.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxCcdSkeleton.h
* @author enn0x
* @date 2012-05-01
*/
#ifndef PHYSXCCDSKELETON_H
#define PHYSXCCDSKELETON_H
#include "pandabase.h"
#include "physxObject.h"
#include "physx_includes.h"
/**
* A Convex Mesh. Internally represented as a list of convex polygons. The
* number of polygons is limited to 256.
*/
class EXPCL_PANDAPHYSX PhysxCcdSkeleton : public PhysxObject {
PUBLISHED:
unsigned int get_reference_count() const;
PUBLISHED:
void release();
INLINE void ls() const;
INLINE void ls(std::ostream &out, int indent_level=0) const;
public:
INLINE PhysxCcdSkeleton();
INLINE ~PhysxCcdSkeleton();
INLINE NxCCDSkeleton *ptr() const { return _ptr; };
void link(NxCCDSkeleton *meshPtr);
void unlink();
private:
NxCCDSkeleton *_ptr;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PhysxObject::init_type();
register_type(_type_handle, "PhysxCcdSkeleton",
PhysxObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxCcdSkeleton.I"
#endif // PHYSXCCDSKELETON_H