open_toontown_panda3d/panda/src/collide/collisionHandler.cxx

43 lines
1.6 KiB
C++

// Filename: collisionHandler.cxx
// Created by: drose (24Apr00)
//
////////////////////////////////////////////////////////////////////
#include "collisionHandler.h"
TypeHandle CollisionHandler::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: CollisionHandler::begin_group
// Access: Public, Virtual
// Description: Will be called by the CollisionTraverser before a new
// traversal is begun. It instructs the handler to
// reset itself in preparation for a number of
// CollisionEntries to be sent.
////////////////////////////////////////////////////////////////////
void CollisionHandler::
begin_group() {
}
////////////////////////////////////////////////////////////////////
// Function: CollisionHandler::add_entry
// Access: Public, Virtual
// Description: Called between a begin_group() .. end_group()
// sequence for each collision that is detected.
////////////////////////////////////////////////////////////////////
void CollisionHandler::
add_entry(CollisionEntry *) {
}
////////////////////////////////////////////////////////////////////
// Function: CollisionHandler::end_group
// Access: Public, Virtual
// Description: Called by the CollisionTraverser at the completion of
// all collision detections for this traversal. It
// should do whatever finalization is required for the
// handler.
////////////////////////////////////////////////////////////////////
void CollisionHandler::
end_group() {
}