open_toontown_panda3d/panda/src/physx/physxMaterialDesc.h

68 lines
2.0 KiB
C++

// Filename: physxMaterialDesc.h
// Created by: pratt (Jul 9, 2006)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXMATERIALDESC_H
#define PHYSXMATERIALDESC_H
#ifdef HAVE_PHYSX
#include "pandabase.h"
#include "physx_enumerations.h"
#include "physxManager.h"
#include "luse.h"
#include "NxPhysics.h"
////////////////////////////////////////////////////////////////////
// Class : PhysxMaterialDesc
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxMaterialDesc {
PUBLISHED:
PhysxMaterialDesc();
INLINE bool is_valid() const;
INLINE void set_to_default();
LVecBase3f get_dir_of_anisotropy() const;
INLINE float get_dynamic_friction() const;
INLINE float get_dynamic_friction_v() const;
INLINE unsigned int get_flags() const;
PhysxCombineMode get_friction_combine_mode() const;
INLINE float get_restitution() const;
PhysxCombineMode get_restitution_combine_mode() const;
INLINE float get_static_friction() const;
INLINE float get_static_friction_v() const;
void set_dir_of_anisotropy(LVecBase3f value);
INLINE void set_dynamic_friction(float value);
INLINE void set_dynamic_friction_v(float value);
INLINE void set_flags(unsigned int value);
void set_friction_combine_mode(PhysxCombineMode value);
INLINE void set_restitution(float value);
void set_restitution_combine_mode(PhysxCombineMode value);
INLINE void set_static_friction(float value);
INLINE void set_static_friction_v(float value);
public:
NxMaterialDesc nMaterialDesc;
};
#include "physxMaterialDesc.I"
#endif // HAVE_PHYSX
#endif // PHYSXMATERIALDESC_H