266 lines
6.9 KiB
C++
266 lines
6.9 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file animChannelMatrixDynamic.cxx
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* @author drose
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* @date 2003-10-20
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*/
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#include "animChannelMatrixDynamic.h"
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#include "animBundle.h"
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#include "config_chan.h"
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#include "compose_matrix.h"
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#include "indent.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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TypeHandle AnimChannelMatrixDynamic::_type_handle;
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/**
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* For use only with the bam reader.
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*/
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AnimChannelMatrixDynamic::
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AnimChannelMatrixDynamic() {
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}
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/**
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* Creates a new AnimChannelMatrixDynamic, just like this one, without copying
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* any children. The new copy is added to the indicated parent. Intended to
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* be called by make_copy() only.
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*/
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AnimChannelMatrixDynamic::
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AnimChannelMatrixDynamic(AnimGroup *parent, const AnimChannelMatrixDynamic ©) :
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AnimChannelMatrix(parent, copy),
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_value_node(copy._value_node),
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_value(copy._value),
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_last_value(nullptr)
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{
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}
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/**
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*
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*/
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AnimChannelMatrixDynamic::
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AnimChannelMatrixDynamic(const std::string &name)
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: AnimChannelMatrix(name)
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{
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_value = TransformState::make_identity();
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_last_value = nullptr; // This is impossible; thus, has_changed() will
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// always return true the first time.
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}
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/**
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* Returns true if the value has changed since the last call to has_changed().
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* last_frame is the frame number of the last call; this_frame is the current
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* frame number.
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*/
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bool AnimChannelMatrixDynamic::
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has_changed(int, double, int, double) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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bool has_changed = (_value != _last_value);
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_last_value = _value;
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return has_changed;
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}
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/**
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* Gets the value of the channel at the indicated frame.
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*/
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void AnimChannelMatrixDynamic::
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get_value(int, LMatrix4 &mat) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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mat = _value->get_mat();
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}
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/**
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* Gets the value of the channel at the indicated frame, without any scale or
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* shear information.
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*/
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void AnimChannelMatrixDynamic::
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get_value_no_scale_shear(int, LMatrix4 &mat) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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if (_value->has_scale() || _value->has_shear()) {
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compose_matrix(mat, LVecBase3(1.0f, 1.0f, 1.0f),
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_value->get_hpr(), _value->get_pos());
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} else {
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mat = _value->get_mat();
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}
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}
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/**
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* Gets the scale value at the indicated frame.
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*/
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void AnimChannelMatrixDynamic::
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get_scale(int, LVecBase3 &scale) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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scale = _value->get_scale();
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}
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/**
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* Returns the h, p, and r components associated with the current frame. As
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* above, this only makes sense for a matrix-type channel.
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*/
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void AnimChannelMatrixDynamic::
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get_hpr(int, LVecBase3 &hpr) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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hpr = _value->get_hpr();
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}
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/**
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* Returns the rotation component associated with the current frame, expressed
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* as a quaternion. As above, this only makes sense for a matrix-type
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* channel.
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*/
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void AnimChannelMatrixDynamic::
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get_quat(int, LQuaternion &quat) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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quat = _value->get_quat();
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}
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/**
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* Returns the x, y, and z translation components associated with the current
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* frame. As above, this only makes sense for a matrix-type channel.
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*/
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void AnimChannelMatrixDynamic::
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get_pos(int, LVecBase3 &pos) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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pos = _value->get_pos();
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}
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/**
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* Returns the a, b, and c shear components associated with the current frame.
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* As above, this only makes sense for a matrix-type channel.
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*/
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void AnimChannelMatrixDynamic::
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get_shear(int, LVecBase3 &shear) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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shear = _value->get_shear();
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}
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/**
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* Explicitly sets the matrix value.
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*/
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void AnimChannelMatrixDynamic::
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set_value(const LMatrix4 &value) {
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_value = TransformState::make_mat(value);
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_value_node.clear();
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}
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/**
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* Explicitly sets the matrix value, using the indicated TransformState object
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* as a convenience.
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*/
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void AnimChannelMatrixDynamic::
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set_value(const TransformState *value) {
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_value = value;
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_value_node.clear();
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}
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/**
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* Specifies a node whose transform will be queried each frame to implicitly
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* specify the transform of this joint.
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*/
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void AnimChannelMatrixDynamic::
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set_value_node(PandaNode *value_node) {
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_value_node = value_node;
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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}
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/**
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* Returns a copy of this object, and attaches it to the indicated parent
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* (which may be NULL only if this is an AnimBundle). Intended to be called
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* by copy_subtree() only.
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*/
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AnimGroup *AnimChannelMatrixDynamic::
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make_copy(AnimGroup *parent) const {
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return new AnimChannelMatrixDynamic(parent, *this);
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}
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/**
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* Function to write the important information in the particular object to a
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* Datagram
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*/
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void AnimChannelMatrixDynamic::
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write_datagram(BamWriter *manager, Datagram &dg) {
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AnimChannelMatrix::write_datagram(manager, dg);
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manager->write_pointer(dg, _value_node);
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manager->write_pointer(dg, _value);
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}
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/**
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* Receives an array of pointers, one for each time manager->read_pointer()
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* was called in fillin(). Returns the number of pointers processed.
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*/
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int AnimChannelMatrixDynamic::
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complete_pointers(TypedWritable **p_list, BamReader *manager) {
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int pi = AnimChannelMatrix::complete_pointers(p_list, manager);
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// Get the _value_node and _value pointers.
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_value_node = DCAST(PandaNode, p_list[pi++]);
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_value = DCAST(TransformState, p_list[pi++]);
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return pi;
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}
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/**
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* Function that reads out of the datagram (or asks manager to read) all of
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* the data that is needed to re-create this object and stores it in the
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* appropiate place
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*/
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void AnimChannelMatrixDynamic::
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fillin(DatagramIterator &scan, BamReader *manager) {
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AnimChannelMatrix::fillin(scan, manager);
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// Read the _value_node and _value pointers.
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manager->read_pointer(scan);
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manager->read_pointer(scan);
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}
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/**
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* Factory method to generate an AnimChannelMatrixDynamic object.
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*/
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TypedWritable *AnimChannelMatrixDynamic::
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make_AnimChannelMatrixDynamic(const FactoryParams ¶ms) {
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AnimChannelMatrixDynamic *me = new AnimChannelMatrixDynamic;
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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me->fillin(scan, manager);
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return me;
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}
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/**
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* Factory method to generate an AnimChannelMatrixDynamic object.
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*/
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void AnimChannelMatrixDynamic::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_AnimChannelMatrixDynamic);
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}
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