63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file odeBody.cxx
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* @author joswilso
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* @date 2006-12-27
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*/
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#include "config_ode.h"
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#include "odeBody.h"
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#include "odeJoint.h"
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TypeHandle OdeBody::_type_handle;
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OdeBody::
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OdeBody(dBodyID id) :
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_id(id) {
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}
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OdeBody::
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OdeBody(OdeWorld &world) :
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_id(dBodyCreate(world.get_id())) {
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world.add_body_dampening(*this, 0);
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}
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OdeBody::
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~OdeBody() {
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}
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void OdeBody::
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destroy() {
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if (_destroy_callback != nullptr) {
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_destroy_callback(*this);
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_destroy_callback = nullptr;
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}
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nassertv(_id);
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dBodyDestroy(_id);
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}
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OdeJoint OdeBody::
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get_joint(int index) const {
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nassertr(_id != nullptr, OdeJoint(nullptr));
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nassertr(index < get_num_joints(), OdeJoint(nullptr));
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return OdeJoint(dBodyGetJoint(_id, index));
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}
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void OdeBody::
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write(std::ostream &out, unsigned int indent) const {
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out.width(indent); out << "" << get_type() \
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<< "(id = " << _id \
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<< ")";
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}
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OdeBody::
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operator bool () const {
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return (_id != nullptr);
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}
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