open_toontown_panda3d/panda/src/loader/modelPool.cxx

149 lines
4.4 KiB
C++

// Filename: modelPool.cxx
// Created by: drose (25Aug00)
//
////////////////////////////////////////////////////////////////////
#include "modelPool.h"
#include "loader.h"
#include "config_loader.h"
ModelPool *ModelPool::_global_ptr = (ModelPool *)NULL;
static Loader _model_loader;
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_has_model
// Access: Private
// Description: The nonstatic implementation of has_model().
////////////////////////////////////////////////////////////////////
bool ModelPool::
ns_has_model(const string &filename) {
Models::const_iterator ti;
ti = _models.find(filename);
if (ti != _models.end()) {
// This model was previously loaded.
return true;
}
return false;
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_load_model
// Access: Private
// Description: The nonstatic implementation of load_model().
////////////////////////////////////////////////////////////////////
PT_Node ModelPool::
ns_load_model(const string &filename) {
Models::const_iterator ti;
ti = _models.find(filename);
if (ti != _models.end()) {
// This model was previously loaded.
return (*ti).second;
}
loader_cat.info()
<< "Loading model " << filename << "\n";
PT(Node) node = _model_loader.load_sync(filename);
if (node.is_null()) {
// This model was not found.
return (Node *)NULL;
}
_models[filename] = node;
return node;
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_add_model
// Access: Private
// Description: The nonstatic implementation of add_model().
////////////////////////////////////////////////////////////////////
void ModelPool::
ns_add_model(const string &filename, Node *model) {
// We blow away whatever model was there previously, if any.
_models[filename] = model;
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_release_model
// Access: Private
// Description: The nonstatic implementation of release_model().
////////////////////////////////////////////////////////////////////
void ModelPool::
ns_release_model(const string &filename) {
Models::iterator ti;
ti = _models.find(filename);
if (ti != _models.end()) {
_models.erase(ti);
}
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_release_all_models
// Access: Private
// Description: The nonstatic implementation of release_all_models().
////////////////////////////////////////////////////////////////////
void ModelPool::
ns_release_all_models() {
_models.clear();
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_garbage_collect
// Access: Private
// Description: The nonstatic implementation of garbage_collect().
////////////////////////////////////////////////////////////////////
int ModelPool::
ns_garbage_collect() {
int num_released = 0;
Models new_set;
Models::iterator ti;
for (ti = _models.begin(); ti != _models.end(); ++ti) {
Node *node = (*ti).second;
if (node->get_ref_count() == 1) {
if (loader_cat.is_debug()) {
loader_cat.debug()
<< "Releasing " << (*ti).first << "\n";
}
num_released++;
} else {
new_set.insert(new_set.end(), *ti);
}
}
_models.swap(new_set);
return num_released;
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::ns_list_contents
// Access: Private
// Description: The nonstatic implementation of list_contents().
////////////////////////////////////////////////////////////////////
void ModelPool::
ns_list_contents(ostream &out) {
out << _models.size() << " models:\n";
Models::iterator ti;
for (ti = _models.begin(); ti != _models.end(); ++ti) {
out << " " << (*ti).first
<< " (count = " << (*ti).second->get_ref_count() << ")\n";
}
}
////////////////////////////////////////////////////////////////////
// Function: ModelPool::get_ptr
// Access: Private, Static
// Description: Initializes and/or returns the global pointer to the
// one ModelPool object in the system.
////////////////////////////////////////////////////////////////////
ModelPool *ModelPool::
get_ptr() {
if (_global_ptr == (ModelPool *)NULL) {
_global_ptr = new ModelPool;
}
return _global_ptr;
}