open_toontown_panda3d/panda/src/particlesystem/sphereSurfaceEmitter.cxx

110 lines
3.6 KiB
C++

// Filename: sphereSurfaceEmitter.cxx
// Created by: charles (22Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "sphereSurfaceEmitter.h"
////////////////////////////////////////////////////////////////////
// Function : SphereSurfaceEmitter
// Access : Public
// Description : constructor
////////////////////////////////////////////////////////////////////
SphereSurfaceEmitter::
SphereSurfaceEmitter() {
_radius = 1.0f;
}
////////////////////////////////////////////////////////////////////
// Function : SphereSurfaceEmitter
// Access : Public
// Description : copy constructor
////////////////////////////////////////////////////////////////////
SphereSurfaceEmitter::
SphereSurfaceEmitter(const SphereSurfaceEmitter &copy) :
BaseParticleEmitter(copy) {
_radius = copy._radius;
}
////////////////////////////////////////////////////////////////////
// Function : ~SphereSurfaceEmitter
// Access : Public
// Description : destructor
////////////////////////////////////////////////////////////////////
SphereSurfaceEmitter::
~SphereSurfaceEmitter() {
}
////////////////////////////////////////////////////////////////////
// Function : make_copy
// Access : Public
// Description : copier
////////////////////////////////////////////////////////////////////
BaseParticleEmitter *SphereSurfaceEmitter::
make_copy() {
return new SphereSurfaceEmitter(*this);
}
////////////////////////////////////////////////////////////////////
// Function : SphereSurfaceEmitter::assign_initial_position
// Access : Public
// Description : Generates a location for a new particle
////////////////////////////////////////////////////////////////////
void SphereSurfaceEmitter::
assign_initial_position(LPoint3& pos) {
PN_stdfloat z, theta, r;
z = SPREAD(_radius);
r = sqrtf((_radius * _radius) - (z * z));
theta = NORMALIZED_RAND() * 2.0f * MathNumbers::pi_f;
pos.set(r * cosf(theta), r * sinf(theta), z);
}
////////////////////////////////////////////////////////////////////
// Function : SphereSurfaceEmitter::assign_initial_velocity
// Access : Public
// Description : Generates a velocity for a new particle
////////////////////////////////////////////////////////////////////
void SphereSurfaceEmitter::
assign_initial_velocity(LVector3& vel) {
vel.set(0,0,0);
}
////////////////////////////////////////////////////////////////////
// Function : output
// Access : Public
// Description : Write a string representation of this instance to
// <out>.
////////////////////////////////////////////////////////////////////
void SphereSurfaceEmitter::
output(ostream &out) const {
#ifndef NDEBUG //[
out<<"SphereSurfaceEmitter";
#endif //] NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function : write
// Access : Public
// Description : Write a string representation of this instance to
// <out>.
////////////////////////////////////////////////////////////////////
void SphereSurfaceEmitter::
write(ostream &out, int indent) const {
#ifndef NDEBUG //[
out.width(indent); out<<""; out<<"SphereSurfaceEmitter:\n";
out.width(indent+2); out<<""; out<<"_radius "<<_radius<<"\n";
BaseParticleEmitter::write(out, indent+2);
#endif //] NDEBUG
}