54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
// Filename: drawCullHandler.h
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// Created by: drose (25Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef DRAWCULLHANDLER_H
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#define DRAWCULLHANDLER_H
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#include "pandabase.h"
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#include "cullHandler.h"
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class GraphicsStateGuardianBase;
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////////////////////////////////////////////////////////////////////
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// Class : DrawCullHandler
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// Description : This special kind of CullHandler immediately draws
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// its contents as soon as it receives them. This draws
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// geometry immediately as it is encountered in the
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// scene graph by cull, mixing the draw and cull
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// traversals into one traversal, and prohibiting state
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// sorting. However, it has somewhat lower overhead
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// than separating out draw and cull, if state sorting
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// and multiprocessing are not required.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA DrawCullHandler : public CullHandler {
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public:
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INLINE DrawCullHandler(GraphicsStateGuardianBase *gsg);
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virtual void record_object(CullableObject *object);
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private:
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GraphicsStateGuardianBase *_gsg;
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};
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#include "drawCullHandler.I"
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#endif
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