90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
// Filename: baseForce.cxx
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// Created by: charles (08Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "baseForce.h"
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TypeHandle BaseForce::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function : BaseForce
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// Access : protected
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// Description : constructor
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////////////////////////////////////////////////////////////////////
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BaseForce::
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BaseForce(bool active) :
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_force_node(NULL), _active(active) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : BaseForce
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// Access : protected
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// Description : copy constructor
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////////////////////////////////////////////////////////////////////
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BaseForce::
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BaseForce(const BaseForce ©) :
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TypedReferenceCount(copy) {
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_active = copy._active;
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_force_node = (ForceNode *) NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function : ~BaseForce
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// Access : public, virtual
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// Description : destructor
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////////////////////////////////////////////////////////////////////
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BaseForce::
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~BaseForce() {
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}
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////////////////////////////////////////////////////////////////////
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// Function : output
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// Access : Public
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// Description : Write a string representation of this instance to
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// <out>.
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////////////////////////////////////////////////////////////////////
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void BaseForce::
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output(ostream &out) const {
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#ifndef NDEBUG //[
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out<<"BaseForce (id "<<this<<")";
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#endif //] NDEBUG
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}
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////////////////////////////////////////////////////////////////////
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// Function : write
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// Access : Public
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// Description : Write a string representation of this instance to
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// <out>.
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////////////////////////////////////////////////////////////////////
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void BaseForce::
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write(ostream &out, unsigned int indent) const {
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#ifndef NDEBUG //[
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out.width(indent); out<<""; out<<"BaseForce (id "<<this<<"):\n";
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out.width(indent+2); out<<""; out<<"_force_node ";
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if (_force_node) {
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out<<_force_node<<"\n";
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//_force_node->write(out, indent+4);
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} else {
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out.width(indent+4); out<<""<<"null\n";
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}
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out.width(indent+2); out<<""; out<<"_active "<<_active<<"\n";
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//TypedReferenceCount::write(out);
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#endif //] NDEBUG
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}
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