160 lines
5.0 KiB
C++
160 lines
5.0 KiB
C++
// Filename: forceNode.cxx
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// Created by: charles (02Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "forceNode.h"
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#include "config_physics.h"
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TypeHandle ForceNode::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function : ForceNode
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// Access : public
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// Description : default constructor
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////////////////////////////////////////////////////////////////////
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ForceNode::
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ForceNode(const string &name) :
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PandaNode(name) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : ForceNode
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// Access : protected
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// Description : copy constructor
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////////////////////////////////////////////////////////////////////
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ForceNode::
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ForceNode(const ForceNode ©) :
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PandaNode(copy), _forces(copy._forces) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : ~ForceNode
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// Access : public, virtual
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// Description : destructor
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////////////////////////////////////////////////////////////////////
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ForceNode::
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~ForceNode() {
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}
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////////////////////////////////////////////////////////////////////
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// Function : make_copy
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// Access : public, virtual
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// Description : dynamic child copy
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////////////////////////////////////////////////////////////////////
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PandaNode *ForceNode::
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make_copy() const {
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return new ForceNode(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function : add_forces_from
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// Access : public
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// Description : append operation
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////////////////////////////////////////////////////////////////////
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void ForceNode::
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add_forces_from(const ForceNode &other) {
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pvector< PT(BaseForce) >::iterator last = _forces.end() - 1;
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_forces.insert(_forces.end(),
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other._forces.begin(), other._forces.end());
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for (; last != _forces.end(); last++) {
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(*last)->_force_node = this;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function : remove_force
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// Access : public
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// Description : remove operation
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////////////////////////////////////////////////////////////////////
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void ForceNode::
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remove_force(BaseForce *f) {
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pvector< PT(BaseForce) >::iterator found;
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PT(BaseForce) ptbf = f;
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found = find(_forces.begin(), _forces.end(), ptbf);
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if (found == _forces.end())
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return;
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_forces.erase(found);
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}
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////////////////////////////////////////////////////////////////////
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// Function : remove_force
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// Access : public
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// Description : remove operation
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////////////////////////////////////////////////////////////////////
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void ForceNode::
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remove_force(int index) {
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nassertv(index >= 0 && index <= (int)_forces.size());
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pvector< PT(BaseForce) >::iterator remove;
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remove = _forces.begin() + index;
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(*remove)->_force_node = (ForceNode *) NULL;
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_forces.erase(remove);
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}
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////////////////////////////////////////////////////////////////////
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// Function : output
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// Access : Public
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// Description : Write a string representation of this instance to
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// <out>.
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////////////////////////////////////////////////////////////////////
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void ForceNode::
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output(ostream &out) const {
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#ifndef NDEBUG //[
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PandaNode::output(out);
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out<<" ("<<_forces.size()<<" forces)";
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#endif //] NDEBUG
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}
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////////////////////////////////////////////////////////////////////
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// Function : write_linear_forces
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// Access : Public
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// Description : Write a string representation of this instance to
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// <out>.
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////////////////////////////////////////////////////////////////////
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void ForceNode::
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write_forces(ostream &out, unsigned int indent) const {
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#ifndef NDEBUG //[
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out.width(indent); out<<""<<"_forces ("<<_forces.size()<<" forces)"<<"\n";
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for (ForceVector::const_iterator i=_forces.begin();
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i != _forces.end();
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++i) {
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out.width(indent+2); out<<""; out<<"(id "<<&(*i)<<" "<<(*i)->is_linear()<<")\n";
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//#*#(*i)->write(out, indent+2);
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}
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#endif //] NDEBUG
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}
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////////////////////////////////////////////////////////////////////
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// Function : write
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// Access : Public
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// Description : Write a string representation of this instance to
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// <out>.
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////////////////////////////////////////////////////////////////////
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void ForceNode::
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write(ostream &out, unsigned int indent) const {
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#ifndef NDEBUG //[
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out.width(indent); out<<""; out<<"ForceNode (id "<<this<<") ";
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//#*#PandaNode::output(out);
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out<<"\n";
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//#*#write_forces(out, indent+2);
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PandaNode::write(out, indent+4);
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#endif //] NDEBUG
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}
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