54 lines
1.7 KiB
Plaintext
54 lines
1.7 KiB
Plaintext
// Filename: baseForce.I
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// Created by: charles (08Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function : get_force_node
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// Access : Public
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////////////////////////////////////////////////////////////////////
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INLINE ForceNode *BaseForce::
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get_force_node() const {
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return _force_node;
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_force_node_path
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// Access : Public
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////////////////////////////////////////////////////////////////////
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INLINE NodePath BaseForce::
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get_force_node_path() const {
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return _force_node_path;
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}
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////////////////////////////////////////////////////////////////////
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// Function : set_active
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// Access : Public
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////////////////////////////////////////////////////////////////////
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INLINE void BaseForce::
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set_active(bool active) {
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_active = active;
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_active
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// Access : Public
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////////////////////////////////////////////////////////////////////
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INLINE bool BaseForce::
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get_active() const {
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return _active;
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}
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