open_toontown_panda3d/panda/src/linmath/coordinateSystem.h

62 lines
1.6 KiB
C++

// Filename: coordinateSystem.h
// Created by: drose (24Sep99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef COORDINATESYSTEM_H
#define COORDINATESYSTEM_H
#include <pandabase.h>
#include <typedef.h>
#include <string>
BEGIN_PUBLISH
enum CoordinateSystem {
// The CS_default entry does not refer to a particular coordinate
// system, but rather to the value stored in
// default_coordinate_system, which in turn is loaded from the
// Configrc variable "coordinate-system".
CS_default,
CS_zup_right,
CS_yup_right,
CS_zup_left,
CS_yup_left,
// CS_invalid is not a coordinate system at all. It can be used in
// user-input processing code to indicate a contradictory coordinate
// system request.
CS_invalid,
};
END_PUBLISH
extern CoordinateSystem EXPCL_PANDA default_coordinate_system;
CoordinateSystem EXPCL_PANDA parse_coordinate_system_string(const string &str);
bool EXPCL_PANDA is_right_handed(CoordinateSystem cs = CS_default);
#define IS_LEFT_HANDED_COORDSYSTEM(cs) ((cs==CS_zup_left) || (cs==CS_yup_left))
ostream EXPCL_PANDA &operator << (ostream &out, CoordinateSystem cs);
#endif