open_toontown_panda3d/direct/src/distributed/config_distributed.cxx

68 lines
2.3 KiB
C++

// Filename: config_distributed.cxx
// Created by: drose (19May04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "config_distributed.h"
#include "dconfig.h"
Configure(config_distributed);
NotifyCategoryDef(distributed, "");
ConfigureFn(config_distributed) {
init_libdistributed();
}
ConfigVariableInt game_server_timeout_ms
("game-server-timeout-ms", 20000,
PRC_DESC("This represents the amount of time to block waiting for the TCP "
"connection to the game server. It is only used when the connection "
"method is NSPR."));
ConfigVariableDouble min_lag
("min-lag", 0.0,
PRC_DESC("This represents the time in seconds by which to artificially lag "
"inbound messages. It is useful to test a game's tolerance of "
"network latency."));
ConfigVariableDouble max_lag
("max-lag", 0.0,
PRC_DESC("This represents the time in seconds by which to artificially lag "
"inbound messages. It is useful to test a game's tolerance of "
"network latency."));
ConfigVariableBool handle_datagrams_internally
("handle-datagrams-internally", true,
PRC_DESC("When this is true, certain datagram types can be handled "
"directly by the C++ cConnectionRepository implementation, "
"for performance reasons. When it is false, all datagrams "
"are handled by the Python implementation."));
////////////////////////////////////////////////////////////////////
// Function: init_libdistributed
// Description: Initializes the library. This must be called at
// least once before any of the functions or classes in
// this library can be used. Normally it will be
// called by the static initializers and need not be
// called explicitly, but special cases exist.
////////////////////////////////////////////////////////////////////
void
init_libdistributed() {
static bool initialized = false;
if (initialized) {
return;
}
initialized = true;
}