open_toontown_panda3d/panda/src/pipeline/cycleDataReader.I

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// Filename: cycleDataReader.I
// Created by: drose (21Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef CPPPARSER
#ifdef DO_PIPELINING
// This is the implementation for full support of pipelining (as well
// as the sanity-check only implementation).
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Constructor (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
CycleDataReader(const PipelineCycler<CycleDataType> &cycler,
Thread *current_thread) :
_cycler(&cycler),
_current_thread(current_thread)
{
_pointer = _cycler->read_unlocked(_current_thread);
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Copy Constructor (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
CycleDataReader(const CycleDataReader<CycleDataType> &copy) :
_cycler(copy._cycler),
_current_thread(copy._current_thread),
_pointer(copy._pointer)
{
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Copy Assignment (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE void CycleDataReader<CycleDataType>::
operator = (const CycleDataReader<CycleDataType> &copy) {
nassertv(_current_thread == copy._current_thread);
_cycler = copy._cycler;
_pointer = copy._pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Destructor (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
~CycleDataReader() {
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::operator -> (full)
// Access: Public
// Description: This provides an indirect member access to the actual
// CycleData data.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE const CycleDataType *CycleDataReader<CycleDataType>::
operator -> () const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Typecast pointer (full)
// Access: Public
// Description: This allows the CycleDataReader to be passed to any
// function that expects a const CycleDataType pointer.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
operator const CycleDataType * () const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::p (full)
// Access: Public
// Description: This allows the CycleDataReader to be passed to any
// function that expects a const CycleDataType pointer.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE const CycleDataType *CycleDataReader<CycleDataType>::
p() const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::get_current_thread (full)
// Access: Public
// Description: Returns the Thread pointer of the currently-executing
// thread, as passed to the constructor of this object.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE Thread *CycleDataReader<CycleDataType>::
get_current_thread() const {
return _current_thread;
}
#else // !DO_PIPELINING
// This is the trivial, do-nothing implementation.
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Constructor (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
CycleDataReader(const PipelineCycler<CycleDataType> &cycler, Thread *) {
_pointer = cycler.cheat();
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Copy Constructor (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
CycleDataReader(const CycleDataReader<CycleDataType> &copy) :
_pointer(copy._pointer)
{
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Copy Assignment (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE void CycleDataReader<CycleDataType>::
operator = (const CycleDataReader<CycleDataType> &copy) {
_pointer = copy._pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Destructor (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
~CycleDataReader() {
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::operator -> (trivial)
// Access: Public
// Description: This provides an indirect member access to the actual
// CycleData data.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE const CycleDataType *CycleDataReader<CycleDataType>::
operator -> () const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::Typecast pointer (trivial)
// Access: Public
// Description: This allows the CycleDataReader to be passed to any
// function that expects a const CycleDataType pointer.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataReader<CycleDataType>::
operator const CycleDataType * () const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::p (trivial)
// Access: Public
// Description: This allows the CycleDataReader to be passed to any
// function that expects a const CycleDataType pointer.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE const CycleDataType *CycleDataReader<CycleDataType>::
p() const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataReader::get_current_thread (trivial)
// Access: Public
// Description: Returns the Thread pointer of the currently-executing
// thread, as passed to the constructor of this object.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE Thread *CycleDataReader<CycleDataType>::
get_current_thread() const {
return Thread::get_current_thread();
}
#endif // DO_PIPELINING
#endif // CPPPARSER