100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
// Filename: memoryUsagePointers.h
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// Created by: drose (25May00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef MEMORYUSAGEPOINTERS_H
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#define MEMORYUSAGEPOINTERS_H
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#include "pandabase.h"
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#ifdef DO_MEMORY_USAGE
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#include "typedObject.h"
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#include "pointerTo.h"
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#include "referenceCount.h"
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#include "pvector.h"
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////////////////////////////////////////////////////////////////////
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// Class : MemoryUsagePointers
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// Description : This is a list of pointers returned by a MemoryUsage
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// object in response to some query.
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//
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// Warning: once pointers are stored in a
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// MemoryUsagePointers object, they are
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// reference-counted, and will not be freed until the
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// MemoryUsagePointers object is freed (or clear() is
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// called on the object). However, they may not even be
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// freed then; pointers may leak once they have been
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// added to this structure. This is because we don't
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// store enough information in this structure to
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// correctly free the pointers that have been added.
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// Since this is intended primarily as a debugging tool,
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// this is not a major issue.
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//
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// This class is just a user interface to talk about
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// pointers stored in a MemoryUsage object. It doesn't
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// even exist when compiled with NDEBUG.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEXPRESS MemoryUsagePointers {
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PUBLISHED:
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MemoryUsagePointers();
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~MemoryUsagePointers();
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int get_num_pointers() const;
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ReferenceCount *get_pointer(int n) const;
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TypedObject *get_typed_pointer(int n) const;
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TypeHandle get_type(int n) const;
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string get_type_name(int n) const;
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double get_age(int n) const;
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void clear();
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private:
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void add_entry(ReferenceCount *ref_ptr, TypedObject *typed_ptr,
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TypeHandle type, double age);
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class Entry {
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public:
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INLINE Entry(ReferenceCount *ref_ptr, TypedObject *typed_ptr,
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TypeHandle type, double age);
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INLINE Entry(const Entry ©);
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INLINE void operator = (const Entry ©);
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INLINE ~Entry();
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// We have an ordinary pointer to a type ReferenceCount, and not a
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// PT(ReferenceCount), because we can't actually delete this thing
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// (since ReferenceCount has no public destructor). If we can't
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// delete it, we can't make a PointerTo it, since PointerTo wants
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// to be able to delete things.
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ReferenceCount *_ref_ptr;
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TypedObject *_typed_ptr;
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TypeHandle _type;
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double _age;
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};
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typedef pvector<Entry> Entries;
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Entries _entries;
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friend class MemoryUsage;
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};
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#include "memoryUsagePointers.I"
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#endif // MEMORY_USAGE_POINTERS
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#endif
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