open_toontown_panda3d/panda/src/physx/physxControllerReport.cxx

113 lines
2.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxControllerReport.cxx
* @author enn0x
* @date 2009-09-24
*/
#include "physxControllerReport.h"
PStatCollector PhysxControllerReport::_pcollector("App:PhysX:Controller Reporting");
/**
*
*/
void PhysxControllerReport::
enable() {
_enabled = true;
_shape_hit_cbobj = nullptr;
_controller_hit_cbobj = nullptr;
}
/**
*
*/
void PhysxControllerReport::
disable() {
_enabled = false;
}
/**
*
*/
bool PhysxControllerReport::
is_enabled() const {
return _enabled;
}
/**
*
*/
NxControllerAction PhysxControllerReport::
onShapeHit( const NxControllerShapeHit& hit ) {
if (!_enabled) {
return NX_ACTION_NONE;
}
_pcollector.start();
if (_shape_hit_cbobj) {
// Callback
PhysxControllerShapeHit cbdata(hit);
_shape_hit_cbobj->do_callback(&cbdata);
}
else {
// Default implementation
if (1 && hit.shape) {
NxActor& actor = hit.shape->getActor();
if (actor.isDynamic() && !actor.readBodyFlag(NX_BF_KINEMATIC)) {
if (hit.dir.z == 0.0f) {
NxF32 controllerMass = hit.controller->getActor()->getMass();
NxF32 coeff = actor.getMass() * hit.length * controllerMass;
actor.addForceAtLocalPos(hit.dir*coeff, NxVec3(0,0,0), NX_IMPULSE);
}
}
}
}
_pcollector.stop();
return NX_ACTION_NONE;
}
/**
*
*/
NxControllerAction PhysxControllerReport::
onControllerHit(const NxControllersHit& hit) {
if (!_enabled) {
return NX_ACTION_NONE;
}
_pcollector.start();
if (_controller_hit_cbobj) {
// Callback
PhysxControllersHit cbdata(hit);
_controller_hit_cbobj->do_callback(&cbdata);
}
else {
// Default implementation
if (1 && hit.other) {
// For now other controllers are unpushable. --TODO-- return
// NX_ACTION_PUSH; is not implemented!
}
}
_pcollector.stop();
return NX_ACTION_NONE;
}