open_toontown_panda3d/panda/src/physics/linearUserDefinedForce.I

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// Filename: linearUserDefinedForce.I
// Created by: charles (31Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function : set_proc
// Access : public
////////////////////////////////////////////////////////////////////
void LinearUserDefinedForce::
set_proc(LVector3f (*proc)(const PhysicsObject *)) {
_proc = proc;
}