open_toontown_panda3d/pandatool/src/flt/fltObject.h

74 lines
1.9 KiB
C++

// Filename: fltObject.h
// Created by: drose (24Aug00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef FLTOBJECT_H
#define FLTOBJECT_H
#include "pandatoolbase.h"
#include "fltBeadID.h"
////////////////////////////////////////////////////////////////////
// Class : FltObject
// Description : The main objecting bead of the flt file.
////////////////////////////////////////////////////////////////////
class FltObject : public FltBeadID {
public:
FltObject(FltHeader *header);
enum Flags {
F_no_daylight = 0x80000000,
F_no_dusk = 0x40000000,
F_no_night = 0x20000000,
F_no_illuminate = 0x10000000,
F_flat_shaded = 0x08000000,
F_shadow_object = 0x04000000,
};
unsigned int _flags;
int _relative_priority;
int _transparency;
int _special_id1, _special_id2;
int _significance;
protected:
virtual bool extract_record(FltRecordReader &reader);
virtual bool build_record(FltRecordWriter &writer) const;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
FltBeadID::init_type();
register_type(_type_handle, "FltObject",
FltBeadID::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#endif