open_toontown_panda3d/panda/src/bullet/bulletCapsuleShape.h

70 lines
1.9 KiB
C++

// Filename: bulletCapsuleShape.h
// Created by: enn0x (27Jan10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef __BULLET_CAPSULE_SHAPE_H__
#define __BULLET_CAPSULE_SHAPE_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "bullet_utils.h"
#include "bulletShape.h"
////////////////////////////////////////////////////////////////////
// Class : BulletCapsuleShape
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDABULLET BulletCapsuleShape : public BulletShape {
PUBLISHED:
BulletCapsuleShape(PN_stdfloat radius, PN_stdfloat height, BulletUpAxis up=Z_up);
INLINE BulletCapsuleShape(const BulletCapsuleShape &copy);
INLINE void operator = (const BulletCapsuleShape &copy);
INLINE ~BulletCapsuleShape();
INLINE PN_stdfloat get_radius() const;
INLINE PN_stdfloat get_half_height() const;
public:
virtual btCollisionShape *ptr() const;
private:
btCapsuleShape *_shape;
////////////////////////////////////////////////////////////////////
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
BulletShape::init_type();
register_type(_type_handle, "BulletCapsuleShape",
BulletShape::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "bulletCapsuleShape.I"
#endif // __BULLET_CAPSULE_SHAPE_H__