open_toontown_panda3d/panda/src/glstuff
Sam Edwards 4a9c9bf67c Under CMake: Don't interrogate component libs that shouldn't be interrogated! 2014-01-30 13:17:34 -07:00
..
CMakeLists.txt Under CMake: Don't interrogate component libs that shouldn't be interrogated! 2014-01-30 13:17:34 -07:00
Sources.pp rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
glGeomContext_src.I
glGeomContext_src.cxx DepthOffsetAttrib::min_value, max_value 2012-02-17 19:11:22 +00:00
glGeomContext_src.h
glGeomMunger_src.I
glGeomMunger_src.cxx better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
glGeomMunger_src.h
glGraphicsBuffer_src.I
glGraphicsBuffer_src.cxx fix some stereo-fbo and cube map issues, introducing DisplayRegion::set_target_tex_page() 2013-12-06 23:45:40 +00:00
glGraphicsBuffer_src.h fix some stereo-fbo and cube map issues, introducing DisplayRegion::set_target_tex_page() 2013-12-06 23:45:40 +00:00
glGraphicsStateGuardian_src.I support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
glGraphicsStateGuardian_src.cxx fix some stereo-fbo and cube map issues, introducing DisplayRegion::set_target_tex_page() 2013-12-06 23:45:40 +00:00
glGraphicsStateGuardian_src.h support for using the mat3 type in a shader. make p3d_NormalMatrix a mat3. 2013-09-19 22:44:38 +00:00
glImmediateModeSender_src.I stdfloat_double 2011-10-10 05:25:10 +00:00
glImmediateModeSender_src.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
glImmediateModeSender_src.h stdfloat_double 2011-10-10 05:25:10 +00:00
glIndexBufferContext_src.I
glIndexBufferContext_src.cxx
glIndexBufferContext_src.h
glOcclusionQueryContext_src.I
glOcclusionQueryContext_src.cxx DepthOffsetAttrib::min_value, max_value 2012-02-17 19:11:22 +00:00
glOcclusionQueryContext_src.h
glShaderContext_src.I Fix various GLSL bugs: attributes, p3d_Color range, and missing MatrixInverseTranspose stuff 2012-12-20 16:01:41 +00:00
glShaderContext_src.cxx support for using the mat3 type in a shader. make p3d_NormalMatrix a mat3. 2013-09-19 22:44:38 +00:00
glShaderContext_src.h Fix various GLSL bugs: attributes, p3d_Color range, and missing MatrixInverseTranspose stuff 2012-12-20 16:01:41 +00:00
glTextureContext_src.I finally, pipelined textures 2011-10-08 21:04:05 +00:00
glTextureContext_src.cxx finally, pipelined textures 2011-10-08 21:04:05 +00:00
glTextureContext_src.h finally, pipelined textures 2011-10-08 21:04:05 +00:00
glVertexBufferContext_src.I
glVertexBufferContext_src.cxx
glVertexBufferContext_src.h
glmisc_src.cxx Add gl-separate-specular-color, enabled by default 2013-07-28 22:01:36 +00:00
glmisc_src.h Add gl-separate-specular-color, enabled by default 2013-07-28 22:01:36 +00:00
glpure.cxx support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
glstuff_src.cxx
glstuff_src.h Remove GLU dependency from Panda3D. Yes. That's right, folks. 2010-12-19 07:03:49 +00:00
glstuff_undef_src.h
panda_glext.h missed one 2012-06-12 13:44:28 +00:00