open_toontown_panda3d/direct/src/dcparser/dcPacker.h

259 lines
7.8 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file dcPacker.h
* @author drose
* @date 2004-06-15
*/
#ifndef DCPACKER_H
#define DCPACKER_H
#include "dcbase.h"
#include "dcPackerInterface.h"
#include "dcSubatomicType.h"
#include "dcPackData.h"
#include "dcPackerCatalog.h"
#include "dcPython.h"
class DCClass;
class DCSwitchParameter;
/**
* This class can be used for packing a series of numeric and string data into
* a binary stream, according to the DC specification.
*
* See also direct/src/doc/dcPacker.txt for a more complete description and
* examples of using this class.
*/
class EXPCL_DIRECT DCPacker {
PUBLISHED:
DCPacker();
~DCPacker();
INLINE void clear_data();
void begin_pack(const DCPackerInterface *root);
bool end_pack();
void set_unpack_data(const string &data);
public:
void set_unpack_data(const char *unpack_data, size_t unpack_length,
bool owns_unpack_data);
PUBLISHED:
void begin_unpack(const DCPackerInterface *root);
bool end_unpack();
void begin_repack(const DCPackerInterface *root);
bool end_repack();
bool seek(const string &field_name);
bool seek(int seek_index);
INLINE bool has_nested_fields() const;
INLINE int get_num_nested_fields() const;
INLINE bool more_nested_fields() const;
INLINE const DCPackerInterface *get_current_parent() const;
INLINE const DCPackerInterface *get_current_field() const;
INLINE const DCSwitchParameter *get_last_switch() const;
INLINE DCPackType get_pack_type() const;
INLINE string get_current_field_name() const;
void push();
void pop();
INLINE void pack_double(double value);
INLINE void pack_int(int value);
INLINE void pack_uint(unsigned int value);
INLINE void pack_int64(PN_int64 value);
INLINE void pack_uint64(PN_uint64 value);
INLINE void pack_string(const string &value);
INLINE void pack_literal_value(const string &value);
void pack_default_value();
INLINE double unpack_double();
INLINE int unpack_int();
INLINE unsigned int unpack_uint();
INLINE PN_int64 unpack_int64();
INLINE PN_uint64 unpack_uint64();
INLINE string unpack_string();
INLINE string unpack_literal_value();
void unpack_validate();
void unpack_skip();
public:
// The following are variants on the above unpack() calls that pass the
// result back by reference instead of as a return value.
INLINE void unpack_double(double &value);
INLINE void unpack_int(int &value);
INLINE void unpack_uint(unsigned int &value);
INLINE void unpack_int64(PN_int64 &value);
INLINE void unpack_uint64(PN_uint64 &value);
INLINE void unpack_string(string &value);
INLINE void unpack_literal_value(string &value);
PUBLISHED:
#ifdef HAVE_PYTHON
void pack_object(PyObject *object);
PyObject *unpack_object();
#endif
bool parse_and_pack(const string &formatted_object);
bool parse_and_pack(istream &in);
string unpack_and_format(bool show_field_names = true);
void unpack_and_format(ostream &out, bool show_field_names = true);
INLINE bool had_parse_error() const;
INLINE bool had_pack_error() const;
INLINE bool had_range_error() const;
INLINE bool had_error() const;
INLINE size_t get_num_unpacked_bytes() const;
INLINE size_t get_length() const;
INLINE string get_string() const;
INLINE size_t get_unpack_length() const;
INLINE string get_unpack_string() const;
public:
INLINE void get_string(string &data) const;
INLINE const char *get_data() const;
INLINE char *take_data();
INLINE void append_data(const char *buffer, size_t size);
INLINE char *get_write_pointer(size_t size);
INLINE const char *get_unpack_data() const;
PUBLISHED:
INLINE static int get_num_stack_elements_ever_allocated();
// The following methods are used only for packing (or unpacking) raw data
// into the buffer between packing sessions (e.g. between calls to
// end_pack() and the next begin_pack()).
INLINE void raw_pack_int8(int value);
INLINE void raw_pack_int16(int value);
INLINE void raw_pack_int32(int value);
INLINE void raw_pack_int64(PN_int64 value);
INLINE void raw_pack_uint8(unsigned int value);
INLINE void raw_pack_uint16(unsigned int value);
INLINE void raw_pack_uint32(unsigned int value);
INLINE void raw_pack_uint64(PN_uint64 value);
INLINE void raw_pack_float64(double value);
INLINE void raw_pack_string(const string &value);
// this is a hack to allw me to get in and out of 32bit Mode Faster need to
// agree with channel_type in dcbase.h
#define RAW_PACK_CHANNEL(in) raw_pack_uint64(in)
#define RAW_UNPACK_CHANNEL() raw_unpack_uint64()
INLINE int raw_unpack_int8();
INLINE int raw_unpack_int16();
INLINE int raw_unpack_int32();
INLINE PN_int64 raw_unpack_int64();
INLINE unsigned int raw_unpack_uint8();
INLINE unsigned int raw_unpack_uint16();
INLINE unsigned int raw_unpack_uint32();
INLINE PN_uint64 raw_unpack_uint64();
INLINE double raw_unpack_float64();
INLINE string raw_unpack_string();
public:
INLINE void raw_unpack_int8(int &value);
INLINE void raw_unpack_int16(int &value);
INLINE void raw_unpack_int32(int &value);
INLINE void raw_unpack_int64(PN_int64 &value);
INLINE void raw_unpack_uint8(unsigned int &value);
INLINE void raw_unpack_uint16(unsigned int &value);
INLINE void raw_unpack_uint32(unsigned int &value);
INLINE void raw_unpack_uint64(PN_uint64 &value);
INLINE void raw_unpack_float64(double &value);
INLINE void raw_unpack_string(string &value);
public:
static void enquote_string(ostream &out, char quote_mark, const string &str);
static void output_hex_string(ostream &out, const string &str);
private:
INLINE void advance();
void handle_switch(const DCSwitchParameter *switch_parameter);
void clear();
void clear_stack();
#ifdef HAVE_PYTHON
void pack_class_object(const DCClass *dclass, PyObject *object);
PyObject *unpack_class_object(const DCClass *dclass);
void set_class_element(PyObject *class_def, PyObject *&object,
const DCField *field);
void get_class_element(const DCClass *dclass, PyObject *object,
const DCField *field);
#endif
private:
enum Mode {
M_idle,
M_pack,
M_unpack,
M_repack,
};
Mode _mode;
DCPackData _pack_data;
const char *_unpack_data;
size_t _unpack_length;
bool _owns_unpack_data;
size_t _unpack_p;
const DCPackerInterface *_root;
const DCPackerCatalog *_catalog;
const DCPackerCatalog::LiveCatalog *_live_catalog;
class EXPCL_DIRECT StackElement {
public:
// As an optimization, we implement operator new and delete here to
// minimize allocation overhead during push() and pop().
INLINE void *operator new(size_t size);
INLINE void operator delete(void *ptr);
const DCPackerInterface *_current_parent;
int _current_field_index;
size_t _push_marker;
size_t _pop_marker;
StackElement *_next;
static StackElement *_deleted_chain;
static int _num_ever_allocated;
};
StackElement *_stack;
const DCPackerInterface *_current_field;
const DCPackerInterface *_current_parent;
int _current_field_index;
// _push_marker marks the beginning of the push record (so we can go back
// and write in the length later, or figure out the switch parameter).
size_t _push_marker;
// _pop_marker is used in unpack mode with certain data structures (like
// dynamic arrays) to mark the end of the push record (so we know when we've
// reached the end). It is zero when it is not in use.
size_t _pop_marker;
int _num_nested_fields;
const DCSwitchParameter *_last_switch;
bool _parse_error;
bool _pack_error;
bool _range_error;
};
#include "dcPacker.I"
#endif