open_toontown_panda3d/panda/src/cocoadisplay/cocoaGraphicsStateGuardian.h

82 lines
2.3 KiB
Objective-C

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cocoaGraphicsStateGuardian.h
* @author rdb
* @date 2012-05-14
*/
#ifndef COCOAGRAPHICSSTATEGUARDIAN_H
#define COCOAGRAPHICSSTATEGUARDIAN_H
#include "pandabase.h"
#include "cocoaGraphicsPipe.h"
#include "glgsg.h"
#import <AppKit/NSOpenGL.h>
#import <OpenGL/OpenGL.h>
#import <CoreVideo/CoreVideo.h>
/**
* A tiny specialization on GLGraphicsStateGuardian to add some Cocoa-specific
* information.
*/
class CocoaGraphicsStateGuardian : public GLGraphicsStateGuardian {
public:
INLINE const FrameBufferProperties &get_fb_properties() const;
void get_properties(FrameBufferProperties &properties,
NSOpenGLPixelFormat *pixel_format, int virtual_screen);
void choose_pixel_format(const FrameBufferProperties &properties,
CGDirectDisplayID display,
bool need_pbuffer);
CocoaGraphicsStateGuardian(GraphicsEngine *engine, GraphicsPipe *pipe,
CocoaGraphicsStateGuardian *share_with);
virtual ~CocoaGraphicsStateGuardian();
bool setup_vsync();
INLINE void lock_context();
INLINE void unlock_context();
NSOpenGLContext *_share_context;
NSOpenGLContext *_context;
NSOpenGLPixelFormat *_format = nullptr;
FrameBufferProperties _fbprops;
CVDisplayLinkRef _display_link = nullptr;
TrueMutexImpl _swap_lock;
TrueConditionVarImpl _swap_condition;
AtomicAdjust::Integer _last_wait_frame = 0;
protected:
virtual void query_gl_version();
virtual void *do_get_extension_func(const char *name);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GLGraphicsStateGuardian::init_type();
register_type(_type_handle, "CocoaGraphicsStateGuardian",
GLGraphicsStateGuardian::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "cocoaGraphicsStateGuardian.I"
#endif