open_toontown_panda3d/panda/src/putil/globPattern.cxx

162 lines
4.6 KiB
C++

// Filename: globPattern.cxx
// Created by: drose (30May00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "globPattern.h"
////////////////////////////////////////////////////////////////////
// Function: GlobPattern::matches_substr
// Access: Private
// Description: The recursive implementation of matches(). This
// returns true if the pattern substring [pi, pend)
// matches the candidate substring [ci, cend), false
// otherwise.
////////////////////////////////////////////////////////////////////
bool GlobPattern::
matches_substr(string::const_iterator pi, string::const_iterator pend,
string::const_iterator ci, string::const_iterator cend) const {
// If we run out of pattern or candidate string, it's a match only
// if they both ran out at the same time.
if (pi == pend || ci == cend) {
// A special exception: we allow ci to reach the end before pi,
// only if pi is one character before the end and that last
// character is '*'.
if ((ci == cend) && (pi + 1 == pend) && (*pi) == '*') {
return true;
}
return (pi == pend && ci == cend);
}
switch (*pi) {
case '*':
// A '*' in the pattern string means to match any sequence of zero
// or more characters in the candidate string. This means we have
// to recurse twice: either consume one character of the candidate
// string and continue to try matching the *, or stop trying to
// match the * here.
return
matches_substr(pi, pend, ci + 1, cend) ||
matches_substr(pi + 1, pend, ci, cend);
case '?':
// A '?' in the pattern string means to match exactly one
// character in the candidate string. That's easy.
return matches_substr(pi + 1, pend, ci + 1, cend);
case '[':
// An open square bracket begins a set.
++pi;
if ((*pi) == '!') {
++pi;
if (matches_set(pi, pend, *ci)) {
return false;
}
} else {
if (!matches_set(pi, pend, *ci)) {
return false;
}
}
if (pi == pend) {
// Oops, there wasn't a closing square bracket.
return false;
}
return matches_substr(pi + 1, pend, ci + 1, cend);
case '\\':
// A backslash escapes the next special character.
++pi;
if (pi == pend) {
return false;
}
// fall through.
default:
// Anything else means to match exactly that.
if ((*pi) != (*ci)) {
return false;
}
return matches_substr(pi + 1, pend, ci + 1, cend);
}
}
////////////////////////////////////////////////////////////////////
// Function: GlobPattern::matches_set
// Access: Private
// Description: Called when an unescaped open square bracked is
// scanned, this is called with pi positioned after the
// opening square bracket, scans the set sequence,
// leaving pi positioned on the closing square bracket,
// and returns true if the indicated character matches
// the set of characters indicated, false otherwise.
////////////////////////////////////////////////////////////////////
bool GlobPattern::
matches_set(string::const_iterator &pi, string::const_iterator pend,
char ch) const {
bool matched = false;
while (pi != pend && (*pi) != ']') {
if ((*pi) == '\\') {
// Backslash escapes the next character.
++pi;
if (pi == pend) {
return false;
}
}
if (ch == (*pi)) {
matched = true;
}
// Maybe it's an a-z style range?
char start = (*pi);
++pi;
if (pi != pend && (*pi) == '-') {
++pi;
if (pi != pend && (*pi) != ']') {
// Yes, we have a range: start-end.
if ((*pi) == '\\') {
// Backslash escapes.
++pi;
if (pi == pend) {
return false;
}
}
char end = (*pi);
++pi;
if (ch >= start && ch <= end) {
matched = true;
}
} else {
// This was a - at the end of the string.
if (ch == '-') {
matched = true;
}
}
}
}
return matched;
}