54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
// Filename: basicSkel.h
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// Created by: jyelon (31Jan07)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef BASICSKEL_H
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#define BASICSKEL_H
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#include "pandabase.h"
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////////////////////////////////////////////////////////////////////
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// Class : BasicSkel
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// Description : This is the most basic of the skeleton classes.
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// It stores an integer, and will return it on request.
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//
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// The skeleton classes are intended to help you learn
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// how to add C++ classes to panda. See also the manual,
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// "Adding C++ Classes to Panda."
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDASKEL BasicSkel {
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PUBLISHED:
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INLINE BasicSkel();
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INLINE ~BasicSkel();
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// These inline functions allow you to get and set _value.
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INLINE void set_value(int n);
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INLINE int get_value();
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// These do the same thing as the functions above.
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void set_value_alt(int n);
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int get_value_alt();
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private:
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int _value;
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};
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#include "basicSkel.I"
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#endif
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