open_toontown_panda3d/direct/src/plugin_activex
David Rose 2a1299b294 integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
..
P3DActiveX.cpp convert tabs to spaces 2009-09-25 17:59:05 +00:00
P3DActiveX.def initial commit 2009-09-15 00:21:13 +00:00
P3DActiveX.h convert tabs to spaces 2009-09-25 17:59:05 +00:00
P3DActiveX.idl initial commit 2009-09-15 00:21:13 +00:00
P3DActiveX.inf initial commit 2009-09-15 00:21:13 +00:00
P3DActiveX.rc initial commit 2009-09-15 00:21:13 +00:00
P3DActiveX.sln integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
P3DActiveX.vcproj integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
P3DActiveXCtrl.bmp initial commit 2009-09-15 00:21:13 +00:00
P3DActiveXCtrl.cpp convert tabs to spaces 2009-09-25 17:59:05 +00:00
P3DActiveXCtrl.h convert tabs to spaces 2009-09-25 17:59:05 +00:00
P3DActiveXPropPage.cpp convert tabs to spaces 2009-09-25 17:59:05 +00:00
P3DActiveXPropPage.h convert tabs to spaces 2009-09-25 17:59:05 +00:00
PPBrowserObject.cpp clear_class_definition 2009-09-16 20:21:32 +00:00
PPBrowserObject.h clear_class_definition 2009-09-16 20:21:32 +00:00
PPDownloadCallback.cpp convert tabs to spaces 2009-09-25 17:59:05 +00:00
PPDownloadCallback.h convert tabs to spaces 2009-09-25 17:59:05 +00:00
PPDownloadRequest.cpp convert tabs to spaces 2009-09-25 17:59:05 +00:00
PPDownloadRequest.h initial commit 2009-09-15 00:21:13 +00:00
PPInstance.cpp integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
PPInstance.h integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
PPInterface.cpp fix some memory management issues 2009-09-16 19:00:11 +00:00
PPInterface.h convert tabs to spaces 2009-09-25 17:59:05 +00:00
PPLogger.cpp integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
PPLogger.h integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
PPPandaObject.cpp adjusted code to load P3D data file location relative to the ActiveX hosting page 2009-09-15 21:42:46 +00:00
PPPandaObject.h convert tabs to spaces 2009-09-25 17:59:05 +00:00
ReadMe.txt initial commit 2009-09-15 00:21:13 +00:00
Sources.pp some minor reorganization 2009-09-24 01:11:01 +00:00
p3dactivex_composite1.cxx don't need stdafx files 2009-09-16 01:13:14 +00:00
resource.h initial commit 2009-09-15 00:21:13 +00:00
stdafx.cpp initial commit 2009-09-15 00:21:13 +00:00
stdafx.h convert tabs to spaces 2009-09-25 17:59:05 +00:00

ReadMe.txt

========================================================================
    ACTIVEX CONTROL DLL : MyActiveX Project Overview
========================================================================

ControlWizard has created this project for your MyActiveX ActiveX Control
DLL, which contains 1 control.

This skeleton project not only demonstrates the basics of writing an
ActiveX Control, but is also a starting point for writing the specific
features of your control.

This file contains a summary of what you will find in each of the files
that make up your MyActiveX ActiveX Control DLL.

P3DActiveX.vcproj
    This is the main project file for VC++ projects generated using an 
    Application Wizard. It contains information about the version of 
    Visual C++ that generated the file, and information about the platforms,
    configurations, and project features selected with the Application Wizard.

P3DActiveX.h
    This is the main include file for the ActiveX Control DLL.  It
    includes other project-specific includes such as resource.h.

P3DActiveX.cpp
    This is the main source file that contains code for DLL initialization,
    termination and other bookkeeping.

P3DActiveX.rc
    This is a listing of the Microsoft Windows resources that the project
    uses.  This file can be directly edited with the Visual C++ resource
    editor.

P3DActiveX.def
    This file contains information about the ActiveX Control DLL that
    must be provided to run with Microsoft Windows.

P3DActiveX.idl
    This file contains the Object Description Language source code for the
    type library of your control.

/////////////////////////////////////////////////////////////////////////////
CP3DActiveXCtrl control:

P3DActiveXCtrl.h
    This file contains the declaration of the CP3DActiveXCtrl C++ class.

P3DActiveXCtrl.cpp
    This file contains the implementation of the CP3DActiveXCtrl C++ class.

P3DActiveXPropPage.h
    This file contains the declaration of the CP3DActiveXPropPage C++ class.

P3DActiveXPropPage.cpp
    This file contains the implementation of the CP3DActiveXPropPage C++ class.

CP3DActiveXCtrl.bmp
    This file contains a bitmap that a container will use to represent the
    CP3DActiveXCtrl control when it appears on a tool palette.  This bitmap
    is included by the main resource file P3DActiveX.rc.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

stdafx.h, stdafx.cpp
    These files are used to build a precompiled header (PCH) file
    named P3DActiveX.pch and a precompiled types (PCT) file named stdafx.obj.

resource.h
    This is the standard header file, which defines new resource IDs.
    The Visual C++ resource editor reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

ControlWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////