68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
// Filename: bamCache.h
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// Created by: drose (09Jun06)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef BAMCACHE_H
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#define BAMCACHE_H
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#include "pandabase.h"
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#include "bamCacheRecord.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : BamCache
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// Description : This class maintains a cache of Bam and/or Txo
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// objects generated from model files and texture images
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// (as well as possibly other kinds of loadable objects
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// that can be stored in bam file format).
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA BamCache {
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PUBLISHED:
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BamCache();
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~BamCache();
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INLINE bool get_active() const;
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INLINE void set_active(bool flag);
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INLINE const Filename &get_root() const;
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void set_root(const Filename &root);
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PT(BamCacheRecord) lookup(const Filename &source_filename,
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const string &cache_extension);
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bool store(BamCacheRecord *record);
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INLINE static BamCache *get_global_ptr();
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private:
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PT(BamCacheRecord) find_and_read_record(const Filename &source_pathname,
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const Filename &cache_filename) const;
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PT(BamCacheRecord) read_record(const Filename &source_pathname,
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const Filename &cache_filename,
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int pass) const;
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static string hash_filename(const string &filename);
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static void make_global();
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bool _active;
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Filename _root;
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static BamCache *_global_ptr;
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};
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#include "bamCache.I"
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#endif
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