open_toontown_panda3d/panda/src/pgraph/internalNameCollection.cxx

232 lines
5.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file internalNameCollection.cxx
* @author drose
* @date 2002-03-16
*/
#include "internalNameCollection.h"
#include "indent.h"
/**
*
*/
InternalNameCollection::
InternalNameCollection() {
}
/**
*
*/
InternalNameCollection::
InternalNameCollection(const InternalNameCollection &copy) :
_names(copy._names)
{
}
/**
*
*/
void InternalNameCollection::
operator = (const InternalNameCollection &copy) {
_names = copy._names;
}
/**
* Adds a new InternalName to the collection.
*/
void InternalNameCollection::
add_name(const InternalName *name) {
// If the pointer to our internal array is shared by any other
// InternalNameCollections, we have to copy the array now so we won't
// inadvertently modify any of our brethren InternalNameCollection objects.
if (_names.get_ref_count() > 1) {
InternalNames old_names = _names;
_names = InternalNames::empty_array(0);
_names.v() = old_names.v();
}
_names.push_back(name);
}
/**
* Removes the indicated InternalName from the collection. Returns true if
* the name was removed, false if it was not a member of the collection.
*/
bool InternalNameCollection::
remove_name(const InternalName *name) {
int name_index = -1;
for (int i = 0; name_index == -1 && i < (int)_names.size(); i++) {
if (_names[i] == name) {
name_index = i;
}
}
if (name_index == -1) {
// The indicated name was not a member of the collection.
return false;
}
// If the pointer to our internal array is shared by any other
// InternalNameCollections, we have to copy the array now so we won't
// inadvertently modify any of our brethren InternalNameCollection objects.
if (_names.get_ref_count() > 1) {
InternalNames old_names = _names;
_names = InternalNames::empty_array(0);
_names.v() = old_names.v();
}
_names.erase(_names.begin() + name_index);
return true;
}
/**
* Adds all the InternalNames indicated in the other collection to this name.
* The other names are simply appended to the end of the names in this list;
* duplicates are not automatically removed.
*/
void InternalNameCollection::
add_names_from(const InternalNameCollection &other) {
int other_num_names = other.get_num_names();
for (int i = 0; i < other_num_names; i++) {
add_name(other.get_name(i));
}
}
/**
* Removes from this collection all of the InternalNames listed in the other
* collection.
*/
void InternalNameCollection::
remove_names_from(const InternalNameCollection &other) {
InternalNames new_names;
int num_names = get_num_names();
for (int i = 0; i < num_names; i++) {
const InternalName *name = get_name(i);
if (!other.has_name(name)) {
new_names.push_back(name);
}
}
_names = new_names;
}
/**
* Removes any duplicate entries of the same InternalNames on this collection.
* If a InternalName appears multiple times, the first appearance is retained;
* subsequent appearances are removed.
*/
void InternalNameCollection::
remove_duplicate_names() {
InternalNames new_names;
int num_names = get_num_names();
for (int i = 0; i < num_names; i++) {
const InternalName *name = get_name(i);
bool duplicated = false;
for (int j = 0; j < i && !duplicated; j++) {
duplicated = (name == get_name(j));
}
if (!duplicated) {
new_names.push_back(name);
}
}
_names = new_names;
}
/**
* Returns true if the indicated InternalName appears in this collection,
* false otherwise.
*/
bool InternalNameCollection::
has_name(const InternalName *name) const {
for (int i = 0; i < get_num_names(); i++) {
if (name == get_name(i)) {
return true;
}
}
return false;
}
/**
* Removes all InternalNames from the collection.
*/
void InternalNameCollection::
clear() {
_names.clear();
}
/**
* Returns the number of InternalNames in the collection.
*/
int InternalNameCollection::
get_num_names() const {
return _names.size();
}
/**
* Returns the nth InternalName in the collection.
*/
const InternalName *InternalNameCollection::
get_name(int index) const {
nassertr(index >= 0 && index < (int)_names.size(), NULL);
return _names[index];
}
/**
* Returns the nth InternalName in the collection. This is the same as
* get_name(), but it may be a more convenient way to access it.
*/
const InternalName *InternalNameCollection::
operator [] (int index) const {
nassertr(index >= 0 && index < (int)_names.size(), NULL);
return _names[index];
}
/**
* Returns the number of names in the collection. This is the same thing as
* get_num_names().
*/
int InternalNameCollection::
size() const {
return _names.size();
}
/**
* Writes a brief one-line description of the InternalNameCollection to the
* indicated output stream.
*/
void InternalNameCollection::
output(ostream &out) const {
if (get_num_names() == 1) {
out << "1 InternalName";
} else {
out << get_num_names() << " InternalNames";
}
}
/**
* Writes a complete multi-line description of the InternalNameCollection to
* the indicated output stream.
*/
void InternalNameCollection::
write(ostream &out, int indent_level) const {
for (int i = 0; i < get_num_names(); i++) {
indent(out, indent_level) << *get_name(i) << "\n";
}
}