open_toontown_panda3d/panda/src/physx/physxRay.h

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966 B
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxRay.h
* @author enn0x
* @date 2009-10-21
*/
#ifndef PHYSXRAY_H
#define PHYSXRAY_H
#include "pandabase.h"
#include "luse.h"
#include "config_physx.h"
/**
* Represents an ray as an origin and direction. The ray will be infinite if
* no length is given.
*/
class EXPCL_PANDAPHYSX PhysxRay {
PUBLISHED:
INLINE PhysxRay();
INLINE ~PhysxRay();
void set_length(float length);
void set_origin(const LPoint3f &origin);
void set_direction(const LVector3f &direction);
float get_length() const;
LPoint3f get_origin() const;
LVector3f get_direction() const;
public:
NxRay _ray;
NxReal _length;
};
#include "physxRay.I"
#endif // PHYSRAY_H