open_toontown_panda3d/direct/src/interval/hideInterval.cxx

60 lines
1.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file hideInterval.cxx
* @author drose
* @date 2002-08-27
*/
#include "hideInterval.h"
int HideInterval::_unique_index;
TypeHandle HideInterval::_type_handle;
/**
*
*/
HideInterval::
HideInterval(const NodePath &node, const std::string &name) :
CInterval(name, 0.0, true),
_node(node)
{
nassertv(!node.is_empty());
if (_name.empty()) {
std::ostringstream name_strm;
name_strm
<< "HideInterval-" << node.node()->get_name() << "-" << ++_unique_index;
_name = name_strm.str();
}
}
/**
* This is called in lieu of priv_initialize() .. priv_step() ..
* priv_finalize(), when everything is to happen within one frame. The
* interval should initialize itself, then leave itself in the final state.
*/
void HideInterval::
priv_instant() {
check_stopped(get_class_type(), "priv_instant");
_node.hide();
_state = S_final;
}
/**
* This is called in lieu of priv_reverse_initialize() .. priv_step() ..
* priv_reverse_finalize(), when everything is to happen within one frame.
* The interval should initialize itself, then leave itself in the initial
* state.
*/
void HideInterval::
priv_reverse_instant() {
check_stopped(get_class_type(), "priv_reverse_instant");
_node.show();
_state = S_initial;
}