open_toontown_panda3d/direct/src/dcparser/dcNumericRange.h

82 lines
2.4 KiB
C++

// Filename: dcNumericRange.h
// Created by: drose (21Jun04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef DCNUMERICRANGE_H
#define DCNUMERICRANGE_H
#include "dcbase.h"
#include "hashGenerator.h"
#include "dcPacker.h"
////////////////////////////////////////////////////////////////////
// Class : DCNumericRange
// Description : Represents a range of legal integer or floating-point
// values. This is used to constrain simple numeric
// types, as well as array sizes.
////////////////////////////////////////////////////////////////////
template <class NUM>
class DCNumericRange {
public:
typedef NUM Number;
INLINE DCNumericRange();
INLINE DCNumericRange(Number min, Number max);
INLINE DCNumericRange(const DCNumericRange &copy);
INLINE void operator = (const DCNumericRange &copy);
bool is_in_range(Number num) const;
INLINE void validate(Number num, bool &range_error) const;
INLINE bool has_one_value() const;
INLINE Number get_one_value() const;
void generate_hash(HashGenerator &hashgen) const;
void output(ostream &out, Number divisor = 1) const;
void output_char(ostream &out, Number divisor = 1) const;
public:
INLINE void clear();
bool add_range(Number min, Number max);
INLINE bool is_empty() const;
INLINE int get_num_ranges() const;
INLINE Number get_min(int n) const;
INLINE Number get_max(int n) const;
private:
class MinMax {
public:
INLINE bool operator < (const MinMax &other) const;
Number _min;
Number _max;
};
INLINE void output_minmax(ostream &out, Number divisor, const MinMax &range) const;
INLINE void output_minmax_char(ostream &out, const MinMax &range) const;
typedef pvector<MinMax> Ranges;
Ranges _ranges;
};
#include "dcNumericRange.I"
typedef DCNumericRange<int> DCIntRange;
typedef DCNumericRange<unsigned int> DCUnsignedIntRange;
typedef DCNumericRange<PN_int64> DCInt64Range;
typedef DCNumericRange<PN_uint64> DCUnsignedInt64Range;
typedef DCNumericRange<double> DCDoubleRange;
#endif