open_toontown_panda3d/panda/src/chan/auto_bind.h

42 lines
1.2 KiB
C++

// Filename: auto_bind.h
// Created by: drose (23Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef AUTO_BIND_H
#define AUTO_BIND_H
#include "pandabase.h"
#include "animControl.h"
#include "animControlCollection.h"
class PandaNode;
BEGIN_PUBLISH
////////////////////////////////////////////////////////////////////
// Function: auto_bind
// Description: Walks the scene graph or subgraph beginning at the
// indicated node, and attempts to bind any AnimBundles
// found to their matching PartBundles, when possible.
//
// The list of all resulting AnimControls created is
// filled into controls.
////////////////////////////////////////////////////////////////////
EXPCL_PANDA_CHAN void
auto_bind(PandaNode *root_node, AnimControlCollection &controls,
int hierarchy_match_flags = 0);
END_PUBLISH
#endif