open_toontown_panda3d/pandatool/src/softprogs/softCVS.h

78 lines
2.1 KiB
C++

// Filename: softCVS.h
// Created by: drose (10Nov00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef SOFTCVS_H
#define SOFTCVS_H
#include "pandatoolbase.h"
#include "softFilename.h"
#include "programBase.h"
#include "vector_string.h"
#include "filename.h"
#include "pvector.h"
#include "pset.h"
class Multifile;
////////////////////////////////////////////////////////////////////
// Class : SoftCVS
// Description : This program prepares a SoftImage database for CVS by
// renaming everything to version 1-0, and adding new
// files to CVS.
////////////////////////////////////////////////////////////////////
class SoftCVS : public ProgramBase {
public:
SoftCVS();
void run();
private:
typedef pvector<SoftFilename> SceneFiles;
typedef pmultiset<SoftFilename> ElementFiles;
void traverse_root();
void traverse_subdir(const Filename &directory);
void collapse_scene_files();
bool get_scenes();
void remove_unused_elements();
bool rename_file(SceneFiles::iterator begin, SceneFiles::iterator end);
bool scan_cvs(const string &dirname, pset<string> &cvs_elements);
bool scan_scene_file(istream &in, Multifile &multifile);
bool cvs_add(const string &path);
bool cvs_add_or_remove(const string &cvs_command,
const vector_string &paths);
SceneFiles _scene_files;
ElementFiles _element_files;
vector_string _global_files;
vector_string _cvs_add;
vector_string _cvs_remove;
bool _no_cvs;
string _cvs_binary;
};
#endif