346 lines
12 KiB
C++
346 lines
12 KiB
C++
// Filename: tinyXGraphicsPipe.cxx
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// Created by: drose (03May08)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "pandabase.h"
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#ifdef HAVE_X11
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#include "tinyXGraphicsPipe.h"
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#include "tinyXGraphicsWindow.h"
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#include "tinyGraphicsStateGuardian.h"
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#include "tinyGraphicsBuffer.h"
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#include "config_tinydisplay.h"
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#include "frameBufferProperties.h"
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TypeHandle TinyXGraphicsPipe::_type_handle;
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bool TinyXGraphicsPipe::_error_handlers_installed = false;
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TinyXGraphicsPipe::ErrorHandlerFunc *TinyXGraphicsPipe::_prev_error_handler;
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TinyXGraphicsPipe::IOErrorHandlerFunc *TinyXGraphicsPipe::_prev_io_error_handler;
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LightReMutex TinyXGraphicsPipe::_x_mutex;
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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TinyXGraphicsPipe::
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TinyXGraphicsPipe(const string &display) {
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string display_spec = display;
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if (display_spec.empty()) {
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display_spec = display_cfg;
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}
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if (display_spec.empty()) {
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display_spec = ExecutionEnvironment::get_environment_variable("DISPLAY");
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}
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if (display_spec.empty()) {
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display_spec = ":0.0";
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}
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// The X docs say we should do this to get international character
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// support from the keyboard.
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setlocale(LC_ALL, "");
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// But it's important that we use the "C" locale for numeric
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// formatting, since all of the internal Panda code assumes this--we
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// need a decimal point to mean a decimal point.
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setlocale(LC_NUMERIC, "C");
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_is_valid = false;
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_supported_types = OT_window | OT_buffer | OT_texture_buffer;
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_display = NULL;
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_screen = 0;
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_root = (Window)NULL;
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_im = (XIM)NULL;
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_hidden_cursor = None;
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install_error_handlers();
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_display = XOpenDisplay(display_spec.c_str());
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if (!_display) {
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tinydisplay_cat.error()
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<< "Could not open display \"" << display_spec << "\".\n";
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return;
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}
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if (!XSupportsLocale()) {
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tinydisplay_cat.warning()
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<< "X does not support locale " << setlocale(LC_ALL, NULL) << "\n";
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}
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XSetLocaleModifiers("");
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_screen = DefaultScreen(_display);
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_root = RootWindow(_display, _screen);
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_display_width = DisplayWidth(_display, _screen);
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_display_height = DisplayHeight(_display, _screen);
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_is_valid = true;
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// Connect to an input method for supporting international text
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// entry.
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_im = XOpenIM(_display, NULL, NULL, NULL);
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if (_im == (XIM)NULL) {
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tinydisplay_cat.warning()
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<< "Couldn't open input method.\n";
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}
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// What styles does the current input method support?
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/*
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XIMStyles *im_supported_styles;
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XGetIMValues(_im, XNQueryInputStyle, &im_supported_styles, NULL);
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for (int i = 0; i < im_supported_styles->count_styles; i++) {
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XIMStyle style = im_supported_styles->supported_styles[i];
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cerr << "style " << i << ". " << hex << style << dec << "\n";
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}
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XFree(im_supported_styles);
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*/
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// Get some X atom numbers.
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_wm_delete_window = XInternAtom(_display, "WM_DELETE_WINDOW", false);
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_net_wm_window_type = XInternAtom(_display, "_NET_WM_WINDOW_TYPE", false);
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_net_wm_window_type_splash = XInternAtom(_display, "_NET_WM_WINDOW_TYPE_SPLASH", false);
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_net_wm_window_type_fullscreen = XInternAtom(_display, "_NET_WM_WINDOW_TYPE_FULLSCREEN", false);
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_net_wm_state = XInternAtom(_display, "_NET_WM_STATE", false);
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_net_wm_state_fullscreen = XInternAtom(_display, "_NET_WM_STATE_FULLSCREEN", false);
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_net_wm_state_above = XInternAtom(_display, "_NET_WM_STATE_ABOVE", false);
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_net_wm_state_below = XInternAtom(_display, "_NET_WM_STATE_BELOW", false);
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_net_wm_state_add = XInternAtom(_display, "_NET_WM_STATE_ADD", false);
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_net_wm_state_remove = XInternAtom(_display, "_NET_WM_STATE_REMOVE", false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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TinyXGraphicsPipe::
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~TinyXGraphicsPipe() {
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release_hidden_cursor();
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if (_im) {
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XCloseIM(_im);
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}
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if (_display) {
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XCloseDisplay(_display);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::get_interface_name
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// Access: Published, Virtual
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// Description: Returns the name of the rendering interface
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// associated with this GraphicsPipe. This is used to
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// present to the user to allow him/her to choose
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// between several possible GraphicsPipes available on a
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// particular platform, so the name should be meaningful
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// and unique for a given platform.
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////////////////////////////////////////////////////////////////////
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string TinyXGraphicsPipe::
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get_interface_name() const {
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return "TinyPanda";
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::pipe_constructor
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// Access: Public, Static
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// Description: This function is passed to the GraphicsPipeSelection
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// object to allow the user to make a default
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// TinyXGraphicsPipe.
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////////////////////////////////////////////////////////////////////
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PT(GraphicsPipe) TinyXGraphicsPipe::
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pipe_constructor() {
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return new TinyXGraphicsPipe;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::get_preferred_window_thread
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// Access: Public, Virtual
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// Description: Returns an indication of the thread in which this
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// GraphicsPipe requires its window processing to be
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// performed: typically either the app thread (e.g. X)
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// or the draw thread (Windows).
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////////////////////////////////////////////////////////////////////
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GraphicsPipe::PreferredWindowThread
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TinyXGraphicsPipe::get_preferred_window_thread() const {
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// Actually, since we're creating the graphics context in
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// open_window() now, it appears we need to ensure the open_window()
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// call is performed in the draw thread for now, even though X wants
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// all of its calls to be single-threaded.
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// This means that all X windows may have to be handled by the same
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// draw thread, which we didn't intend (though the global _x_mutex
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// may allow them to be technically served by different threads,
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// even though the actual X calls will be serialized). There might
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// be a better way.
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return PWT_draw;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::make_output
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// Access: Protected, Virtual
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// Description: Creates a new window on the pipe, if possible.
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////////////////////////////////////////////////////////////////////
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PT(GraphicsOutput) TinyXGraphicsPipe::
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make_output(const string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsEngine *engine,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host,
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int retry,
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bool &precertify) {
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TinyGraphicsStateGuardian *tinygsg = 0;
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if (gsg != 0) {
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DCAST_INTO_R(tinygsg, gsg, NULL);
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}
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// First thing to try: a TinyXGraphicsWindow
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// We check _is_valid only in this case. The pipe will be invalid
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// if it can't contact the X server, but that shouldn't prevent the
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// creation of an offscreen buffer.
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if (retry == 0 && _is_valid) {
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if (((flags&BF_require_parasite)!=0)||
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((flags&BF_refuse_window)!=0)||
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((flags&BF_resizeable)!=0)||
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((flags&BF_size_track_host)!=0)||
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((flags&BF_rtt_cumulative)!=0)||
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((flags&BF_can_bind_color)!=0)||
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((flags&BF_can_bind_every)!=0)) {
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return NULL;
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}
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return new TinyXGraphicsWindow(engine, this, name, fb_prop, win_prop,
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flags, gsg, host);
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}
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// Second thing to try: a TinyGraphicsBuffer
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// No need to check _is_valid here. We can create an offscreen
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// buffer even if the pipe is not technically valid.
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if (retry == 1) {
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if (((flags&BF_require_parasite)!=0)||
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((flags&BF_require_window)!=0)) {
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return NULL;
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}
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return new TinyGraphicsBuffer(engine, this, name, fb_prop, win_prop, flags, gsg, host);
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}
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// Nothing else left to try.
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return NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::make_hidden_cursor
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// Access: Private
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// Description: Called once to make an invisible Cursor for return
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// from get_hidden_cursor().
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////////////////////////////////////////////////////////////////////
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void TinyXGraphicsPipe::
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make_hidden_cursor() {
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nassertv(_hidden_cursor == None);
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unsigned int x_size, y_size;
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XQueryBestCursor(_display, _root, 1, 1, &x_size, &y_size);
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Pixmap empty = XCreatePixmap(_display, _root, x_size, y_size, 1);
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XColor black;
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memset(&black, 0, sizeof(black));
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_hidden_cursor = XCreatePixmapCursor(_display, empty, empty,
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&black, &black, x_size, y_size);
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XFreePixmap(_display, empty);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::release_hidden_cursor
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// Access: Private
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// Description: Called once to release the invisible cursor created
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// by make_hidden_cursor().
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////////////////////////////////////////////////////////////////////
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void TinyXGraphicsPipe::
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release_hidden_cursor() {
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if (_hidden_cursor != None) {
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XFreeCursor(_display, _hidden_cursor);
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_hidden_cursor = None;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::install_error_handlers
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// Access: Private, Static
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// Description: Installs new Xlib error handler functions if this is
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// the first time this function has been called. These
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// error handler functions will attempt to reduce Xlib's
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// annoying tendency to shut down the client at the
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// first error. Unfortunately, it is difficult to play
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// nice with the client if it has already installed its
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// own error handlers.
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////////////////////////////////////////////////////////////////////
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void TinyXGraphicsPipe::
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install_error_handlers() {
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if (_error_handlers_installed) {
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return;
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}
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_prev_error_handler = (ErrorHandlerFunc *)XSetErrorHandler(error_handler);
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_prev_io_error_handler = (IOErrorHandlerFunc *)XSetIOErrorHandler(io_error_handler);
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_error_handlers_installed = true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::error_handler
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// Access: Private, Static
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// Description: This function is installed as the error handler for a
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// non-fatal Xlib error.
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////////////////////////////////////////////////////////////////////
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int TinyXGraphicsPipe::
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error_handler(Display *display, XErrorEvent *error) {
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static const int msg_len = 80;
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char msg[msg_len];
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XGetErrorText(display, error->error_code, msg, msg_len);
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tinydisplay_cat.error()
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<< msg << "\n";
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if (x_error_abort) {
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abort();
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}
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// We return to allow the application to continue running, unlike
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// the default X error handler which exits.
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return 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::io_error_handler
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// Access: Private, Static
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// Description: This function is installed as the error handler for a
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// fatal Xlib error.
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////////////////////////////////////////////////////////////////////
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int TinyXGraphicsPipe::
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io_error_handler(Display *display) {
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tinydisplay_cat.fatal()
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<< "X fatal error on display " << (void *)display << "\n";
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// Unfortunately, we can't continue from this function, even if we
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// promise never to use X again. We're supposed to terminate
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// without returning, and if we do return, the caller will exit
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// anyway. Sigh. Very poor design on X's part.
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return 0;
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}
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#endif // HAVE_X11
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