open_toontown_panda3d/panda/src/dxgsg8
David Rose b1ed45ecb3 fix clip planes, color-scale-via-lighting 2005-05-11 21:43:44 +00:00
..
Sources.pp egg loader optimizations; directx vbuffer support 2005-03-20 18:47:52 +00:00
config_dxgsg8.cxx protect vbuffer and ibuffer from multiple sets; work around Quadro driver bug 2005-04-20 16:43:12 +00:00
config_dxgsg8.h protect vbuffer and ibuffer from multiple sets; work around Quadro driver bug 2005-04-20 16:43:12 +00:00
d3dfont8.cxx Jesse's fixes to support building Panda on VC6 2003-07-03 20:50:05 +00:00
d3dfont8.h use modified ver from french website, + my own mods 2002-03-30 02:45:09 +00:00
dxGeomMunger8.I GeomEnum unification; FrameRateMeter use UH_client 2005-04-14 17:23:36 +00:00
dxGeomMunger8.cxx transform palette -> transform table 2005-04-21 22:20:33 +00:00
dxGeomMunger8.h hardware animation 2005-03-30 01:51:27 +00:00
dxGraphicsDevice8.cxx single gsg multiple window: fixed all known bugs 2004-03-17 20:05:39 +00:00
dxGraphicsDevice8.h single gsg multiple window: fixed all known bugs 2004-03-17 20:05:39 +00:00
dxGraphicsStateGuardian8.I more robustifying of clip planes 2005-04-26 19:42:43 +00:00
dxGraphicsStateGuardian8.cxx fix clip planes, color-scale-via-lighting 2005-05-11 21:43:44 +00:00
dxGraphicsStateGuardian8.h fix clip planes, color-scale-via-lighting 2005-05-11 21:43:44 +00:00
dxIndexBufferContext8.I egg loader optimizations; directx vbuffer support 2005-03-20 18:47:52 +00:00
dxIndexBufferContext8.cxx add ReferenceCount::local_object(), clarify GeomVertexCache 2005-04-17 17:38:51 +00:00
dxIndexBufferContext8.h egg loader optimizations; directx vbuffer support 2005-03-20 18:47:52 +00:00
dxInput8.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
dxInput8.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
dxTextureContext8.cxx more robust pstats for qpgeom stuff 2005-04-16 19:59:21 +00:00
dxTextureContext8.h unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures 2005-03-03 20:12:09 +00:00
dxVertexBufferContext8.I ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
dxVertexBufferContext8.cxx add ReferenceCount::local_object(), clarify GeomVertexCache 2005-04-17 17:38:51 +00:00
dxVertexBufferContext8.h ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
dxgsg8_composite1.cxx egg loader optimizations; directx vbuffer support 2005-03-20 18:47:52 +00:00
dxgsg8base.h oops 2004-07-20 23:48:13 +00:00
wdxGraphicsPipe8.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
wdxGraphicsPipe8.cxx better debug messages when window/fullscreen fails 2004-07-21 02:05:35 +00:00
wdxGraphicsPipe8.h toontown windowed mode supported in Dx8 and Dx9 2004-03-30 19:42:59 +00:00
wdxGraphicsWindow8.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
wdxGraphicsWindow8.cxx move rotate and decompose operations into cull 2005-04-15 01:41:07 +00:00
wdxGraphicsWindow8.h more error recovery on dx error 2004-03-17 21:05:39 +00:00