open_toontown_panda3d/panda/src/gobj/geomCacheManager.h

99 lines
3.2 KiB
C++

// Filename: geomCacheManager.h
// Created by: drose (11Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef GEOMCACHEMANAGER_H
#define GEOMCACHEMANAGER_H
#include "pandabase.h"
#include "config_gobj.h"
#include "lightMutex.h"
#include "pStatCollector.h"
class GeomCacheEntry;
////////////////////////////////////////////////////////////////////
// Class : GeomCacheManager
// Description : This is used to keep track of, and limit the size of,
// the cache of munged vertices, which would otherwise
// be distributed through all of the GeomVertexData
// objects in the system.
//
// The actual data in the cache is not stored here, but
// rather it is distributed among the various
// GeomVertexData source objects. This allows the cache
// data to propagate through the multiprocess pipeline.
//
// This structure actually caches any of a number of
// different types of pointers, and mixes them all up in
// the same LRU cache list. Some of them (such as
// GeomMunger) are reference-counted here in the cache;
// most are not.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GOBJ GeomCacheManager {
protected:
GeomCacheManager();
~GeomCacheManager();
PUBLISHED:
INLINE void set_max_size(int max_size) const;
INLINE int get_max_size() const;
INLINE int get_total_size() const;
void flush();
static GeomCacheManager *get_global_ptr();
public:
INLINE void evict_old_entries();
void evict_old_entries(int max_size, bool keep_current);
INLINE static void flush_level();
private:
// This mutex protects all operations on this object, especially the
// linked-list operations.
LightMutex _lock;
int _total_size;
// We maintain a doubly-linked list to keep the cache entries in
// least-recently-used order: the items at the head of the list are
// ready to be flushed. We use our own doubly-linked list instead
// of an STL list, just so we can avoid a tiny bit of overhead,
// especially in keeping the pointer directly into the list from the
// calling objects.
// The tail and the head of the list are both kept by the _prev and
// _next pointers, respectively, within the following object, which
// always exists solely to keep a handle to the list. Keeping a
// token of the list this way avoids special cases for an empty
// list.
GeomCacheEntry *_list;
static GeomCacheManager *_global_ptr;
public:
static PStatCollector _geom_cache_size_pcollector;
static PStatCollector _geom_cache_active_pcollector;
static PStatCollector _geom_cache_record_pcollector;
static PStatCollector _geom_cache_erase_pcollector;
static PStatCollector _geom_cache_evict_pcollector;
friend class GeomCacheEntry;
};
#include "geomCacheManager.I"
#endif