open_toontown_panda3d/pandaapp/src/stitchbase/morphGrid.h

115 lines
2.8 KiB
C++

// Filename: morphGrid.h
// Created by: drose (08Nov99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef MORPHGRID_H
#define MORPHGRID_H
#include <luse.h>
class MorphGrid {
public:
MorphGrid();
~MorphGrid();
enum TableType {
TT_in = 0,
TT_out = 1,
TT_num = 2
};
bool is_empty() const;
void clear();
void init(int x_verts, int y_verts);
void recompute();
void fill_alpha();
LPoint2d morph_point(const LPoint2d &p, TableType from, TableType to);
double get_alpha(const LPoint2d &p, TableType from);
LPoint2d morph_in(const LPoint2d &p) const;
LPoint2d morph_out(const LPoint2d &p) const;
double get_alpha(const LPoint2d &p) const;
private:
class Triangle;
public:
class Vertex {
public:
Vertex(const LPoint2d &p);
LPoint2d _p[TT_num]; // TT_in, TT_out
// These members are used to feather the edges of the images where
// they overlap other images. Once the Stitcher sets the
// _over_another flags appropriately, MorphGrid::fill_alpha() will
// assign the alpha values to feather the edges.
double _alpha;
bool _over_another;
int _dist_from_interior;
};
int _x_verts, _y_verts;
typedef vector<Vertex> Row;
typedef vector<Row> Table;
Table _table;
private:
void count_dist_from_interior(int x, int y, int dist);
class Triangle {
public:
Triangle(Vertex *v0, Vertex *v1, Vertex *v2);
bool contains_point(const LPoint2d &p, TableType from) const;
LPoint2d morph_point(const LPoint2d &p, TableType from, TableType to) const;
double get_alpha(const LPoint2d &p, TableType from) const;
void recompute();
Vertex *_v[3];
LPoint2d _min_p[TT_num], _max_p[TT_num];
LMatrix3d _mat[TT_num], _inv[TT_num];
};
typedef vector<Triangle> Triangles;
Triangles _triangles;
Triangle *_last_triangle;
class TriangleTree {
public:
TriangleTree(Triangle *a, Triangle *b);
TriangleTree(TriangleTree *a, TriangleTree *b);
~TriangleTree();
void recompute();
Triangle *find_triangle(const LPoint2d &p, TableType from) const;
bool _has_tris;
union {
Triangle *_tri[2];
TriangleTree *_tree[2];
} _u;
LPoint2d _min_p[TT_num], _max_p[TT_num];
};
TriangleTree *_tree;
friend class TriangleTree;
};
#endif