211 lines
5.4 KiB
C++
211 lines
5.4 KiB
C++
// Filename: odeJoint.cxx
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// Created by: joswilso (27Dec06)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "config_ode.h"
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#include "odeJoint.h"
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#include "odeBallJoint.h"
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#include "odeHingeJoint.h"
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#include "odeHinge2Joint.h"
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#include "odeSliderJoint.h"
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#include "odeContactJoint.h"
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#include "odeUniversalJoint.h"
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#include "odeFixedJoint.h"
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#include "odeNullJoint.h"
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#include "odePlane2dJoint.h"
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#include "odeAMotorJoint.h"
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#include "odeLMotorJoint.h"
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#include "odeBody.h"
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TypeHandle OdeJoint::_type_handle;
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OdeJoint::
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OdeJoint() :
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_id(0) {
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ostream &out = odejoint_cat.debug();
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out << get_type() << "(" << _id << ")\n";
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}
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OdeJoint::
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OdeJoint(dJointID id) :
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_id(id) {
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ostream &out = odejoint_cat.debug();
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out << get_type() << "(" << _id << ")\n";
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}
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OdeJoint::
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~OdeJoint() {
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}
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void OdeJoint::
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destroy() {
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nassertv(_id);
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dJointDestroy(_id);
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}
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////////////////////////////////////////////////////////////////////
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// Function: OdeJoint::attach_bodies
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// Access: Published
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// Description: Attaches two OdeBody objects to this joint.
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// Order is important.
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// Consider using the OdeJoint::attach extension
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// function if you're using the Python interface.
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////////////////////////////////////////////////////////////////////
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void OdeJoint::
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attach_bodies(const OdeBody &body1, const OdeBody &body2) {
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nassertv(_id);
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nassertv(body1.get_id() != 0 || body2.get_id() != 0);
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dJointAttach(_id, body1.get_id(), body2.get_id());
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}
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////////////////////////////////////////////////////////////////////
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// Function: OdeJoint::attach_body
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// Access: Published
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// Description: Attaches a single OdeBody to this joint at the
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// specified index (0 or 1). The other index will be
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// set to the environment (null).
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// Consider using the OdeJoint::attach extension
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// function if you're using the Python interface.
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////////////////////////////////////////////////////////////////////
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void OdeJoint::
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attach_body(const OdeBody &body, int index) {
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nassertv(_id);
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nassertv(body.get_id() != 0);
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nassertv(index == 0 || index == 1);
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if (index == 0) {
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dJointAttach(_id, body.get_id(), 0);
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} else {
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dJointAttach(_id, 0, body.get_id());
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}
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}
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void OdeJoint::
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detach() {
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nassertv(_id);
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dJointAttach(_id, 0, 0);
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}
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OdeBody OdeJoint::
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get_body(int index) const {
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nassertr(_id, OdeBody(0));
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nassertr(index == 0 || index == 1, OdeBody(0));
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return OdeBody(dJointGetBody(_id, index));
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}
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void OdeJoint::
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write(ostream &out, unsigned int indent) const {
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out.width(indent); out << "" << get_type() \
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<< "(id = " << _id \
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<< ", body1 = ";
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OdeBody body = get_body(0);
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if (body.get_id() != 0) {
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body.write(out);
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}
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else {
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out << "0";
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}
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out << ", body2 = ";
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body = get_body(1);
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if (body.get_id() != 0) {
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body.write(out);
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}
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else {
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out << "0";
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}
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out << ")";
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}
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OdeJoint::
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operator bool () const {
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return (_id != NULL);
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}
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OdeBallJoint OdeJoint::
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convert_to_ball() const {
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nassertr(_id != 0, OdeBallJoint(0));
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nassertr(get_joint_type() == JT_ball, OdeBallJoint(0));
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return OdeBallJoint(_id);
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}
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OdeHingeJoint OdeJoint::
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convert_to_hinge() const {
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nassertr(_id != 0, OdeHingeJoint(0));
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nassertr(get_joint_type() == JT_hinge, OdeHingeJoint(0));
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return OdeHingeJoint(_id);
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}
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OdeSliderJoint OdeJoint::
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convert_to_slider() const {
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nassertr(_id != 0, OdeSliderJoint(0));
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nassertr(get_joint_type() == JT_slider, OdeSliderJoint(0));
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return OdeSliderJoint(_id);
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}
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OdeContactJoint OdeJoint::
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convert_to_contact() const {
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nassertr(_id != 0, OdeContactJoint(0));
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nassertr(get_joint_type() == JT_contact, OdeContactJoint(0));
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return OdeContactJoint(_id);
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}
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OdeUniversalJoint OdeJoint::
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convert_to_universal() const {
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nassertr(_id != 0, OdeUniversalJoint(0));
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nassertr(get_joint_type() == JT_universal, OdeUniversalJoint(0));
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return OdeUniversalJoint(_id);
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}
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OdeHinge2Joint OdeJoint::
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convert_to_hinge2() const {
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nassertr(_id != 0, OdeHinge2Joint(0));
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nassertr(get_joint_type() == JT_hinge2, OdeHinge2Joint(0));
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return OdeHinge2Joint(_id);
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}
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OdeFixedJoint OdeJoint::
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convert_to_fixed() const {
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nassertr(_id != 0, OdeFixedJoint(0));
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nassertr(get_joint_type() == JT_fixed, OdeFixedJoint(0));
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return OdeFixedJoint(_id);
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}
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OdeNullJoint OdeJoint::
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convert_to_null() const {
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nassertr(_id != 0, OdeNullJoint(0));
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nassertr(get_joint_type() == JT_null, OdeNullJoint(0));
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return OdeNullJoint(_id);
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}
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OdeAMotorJoint OdeJoint::
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convert_to_a_motor() const {
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nassertr(_id != 0, OdeAMotorJoint(0));
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nassertr(get_joint_type() == JT_a_motor, OdeAMotorJoint(0));
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return OdeAMotorJoint(_id);
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}
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OdeLMotorJoint OdeJoint::
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convert_to_l_motor() const {
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nassertr(_id != 0, OdeLMotorJoint(0));
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nassertr(get_joint_type() == JT_l_motor, OdeLMotorJoint(0));
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return OdeLMotorJoint(_id);
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}
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OdePlane2dJoint OdeJoint::
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convert_to_plane2d() const {
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nassertr(_id != 0, OdePlane2dJoint(0));
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nassertr(get_joint_type() == JT_plane2d, OdePlane2dJoint(0));
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return OdePlane2dJoint(_id);
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}
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