open_toontown_panda3d/panda/src/display/graphicsWindowProc.cxx

42 lines
1.4 KiB
C++

// Filename: graphicsWindowProc.cxx
// Created by: Bei (Mar2010)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "graphicsWindowProc.h"
////////////////////////////////////////////////////////////////////
// Function: GraphicWindowProc::Constructor
// Access: Public
// Description: Does nothing.
////////////////////////////////////////////////////////////////////
GraphicsWindowProc::
GraphicsWindowProc(){
}
#if defined(__WIN32__) || defined(_WIN32)
////////////////////////////////////////////////////////////////////
// Function: GraphicsWindowProc::wnd_proc
// Access: Public, Virtual
// Description: A WIN32-specific method that is called when a Window
// proc event occurrs. Should be overridden by a derived
// class.
////////////////////////////////////////////////////////////////////
LONG GraphicsWindowProc::
wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam){
return 0;
}
#endif
//most an empty file.